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Article #43473Re: CoCo II Emulato
From: rcisnet2colorgalaxymwericlevinso...
Date: Mon, 29 Nov 1993 06:30
Date: Mon, 29 Nov 1993 06:30
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JV>Sorry, I should've been more clear about that. The original post said that JV>it was a CoCo I or II Emulator, so it'll only use the CoCo II ROMs. The JV>CoCo III patches the ROM image after copying it to RAM. The patched image JV>will definitely crash. JV> JV>If you can figure out how to get the unpatched image out of your machine, or JV>can find a CoCo II, it'll work. Hmmm, maybe a program could be written that maps the unmodified rom into memory and writes it out to a disk file??? Eric
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 110568,445cd1f15a071e7f X-Google-Attributes: gid110568,public X-Google-ArrivalTime: 1993-11-28 23:40:13 PST Path: arc1-ca.pugleaf.net!gmd.de!newsserver.jvnc.net!howland.reston.ans.net!europa.eng.gtefsd.com!uunet!well!moon!rcisnet2!color_galaxy_mw!eric_levinson From: rcisnet2!color_galaxy_mw!eric_levinson Newsgroups: bit.listserv.coco Subject: Re: CoCo II Emulato Keywords: (none) Message-ID: <183@rcisnet.org> Date: Sun, 28 Nov 93 22:30:01 PST Summary: (none) Organization: The Rainbow Connection Information Service Lines: 12