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3 messages
3 total messages Started by compaq3101 Sat, 04 Jun 2005 21:37
Vavsour COCO3 R0Ms
#150
Author: compaq3101
Date: Sat, 04 Jun 2005 21:37
8 lines
1165 bytes
Trying without success to find a COCO3.R0M and DISK.R0M for use with
the Vavsour emulator.

I have the MESS R0MS but as you know they don't work with Jeff's emu.

If you have a set will you please email me?

Thanks.
Re: Vavsour COCO3 R0Ms
#151
Author: Robert Gault
Date: Sun, 05 Jun 2005 03:56
26 lines
2184 bytes
compaq3101 wrote:
> Trying without success to find a COCO3.R0M and DISK.R0M for use with
> the Vavsour emulator.
> 
> I have the MESS R0MS but as you know they don't work with Jeff's emu.
> 
> If you have a set will you please email me?
> 
> Thanks.
> 

The roms used with MESS will work with the Vavasour emulator if you make 
a few small changes. 1) MESS (except for the Coco3) uses separate roms 
for Basic and Extended Basic. They are combined together for Vavasour. 
2) Each rom used with Vavasour needs two bytes added to the beginning of 
the rom. These bytes are in Intel order and indicate the load address 
for the rom. So the coco.rom will start with $0080, meaning that it 
loads at $8000. It should extend through $BFFF. The disk.rom will start 
with $00C0; loads at $C000.

Any PC program that can read the roms as raw data (not text) can alter 
the files as needed.

Some roms files can be found at ftp://www.rtsi.com/RSDOS/incoming/
http://members.tripod.com/~Frodpod/index-2.html
You can also copy them from a real Coco.
Re: Vavsour COCO3 R0Ms
#152
Author: compaq3101
Date: Sun, 05 Jun 2005 14:04
29 lines
2295 bytes
That helps.  Thanks!

Robert Gault wrote:
> compaq3101 wrote:
> > Trying without success to find a COCO3.R0M and DISK.R0M for use with
> > the Vavsour emulator.
> >
> > I have the MESS R0MS but as you know they don't work with Jeff's emu.
> >
> > If you have a set will you please email me?
> >
> > Thanks.
> >
>
> The roms used with MESS will work with the Vavasour emulator if you make
> a few small changes. 1) MESS (except for the Coco3) uses separate roms
> for Basic and Extended Basic. They are combined together for Vavasour.
> 2) Each rom used with Vavasour needs two bytes added to the beginning of
> the rom. These bytes are in Intel order and indicate the load address
> for the rom. So the coco.rom will start with $0080, meaning that it
> loads at $8000. It should extend through $BFFF. The disk.rom will start
> with $00C0; loads at $C000.
>
> Any PC program that can read the roms as raw data (not text) can alter
> the files as needed.
>
> Some roms files can be found at ftp://www.rtsi.com/RSDOS/incoming/
> http://members.tripod.com/~Frodpod/index-2.html
> You can also copy them from a real Coco.
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