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Thread View: borland.public.cppbuilder.multimedia
3 messages
3 total messages Started by Joel Broughton Fri, 23 Mar 2001 18:58
DirectX
#1301
Author: Joel Broughton
Date: Fri, 23 Mar 2001 18:58
1 lines
867 bytes
I just downloaded the MS DirectX SDK. How can I use it with C++Builder?
Re: DirectX
#1306
Author: nicolasr
Date: Sun, 25 Mar 2001 02:03
30 lines
1872 bytes
Hi,

I suppose you downloaded DirectX 8.0? Here are some of the steps I walked
through.


I installed DirectX in some folder under 'programs'

Since Microsoft always ships the uptodate header files for DirectX I renamed
all the files in the CppBuilder include file like dsound_old.h. You've got
to figure out what headers you need!

Then I set the path for my application like this:
First the CppBuilder include then DirectX include folder.

The first problem I faced was that Microsoft does not ship Borland
compatible libaries (you'll notice unresolved external things etc.). Go to
Michael Foetsch's site at: www.geocities.com/foetsch
He did a great job on providing us all the libs!!!!
Put the lib files in some folder like: ...DirectX.../lib/BorlandLibs
and link to it.


After that I got many other errors....
I finally got it work.
It depends on what part of DirectX you want to use. I'm working with
DirectMusic and DirectShow, so I can only tell you about the problems I
found there. Let me know what happened.

Good luck Nick
Re: DirectX
#1320
Author: darren
Date: Sat, 31 Mar 2001 18:45
7 lines
924 bytes
http://BCB-Tools.com

"Joel Broughton" <Tracker811@aol.com> wrote in message
news:3abb98b7_2@dnews...
> I just downloaded the MS DirectX SDK. How can I use it with C++Builder?
>
>
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