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Article #5227

Re: Playing Beep() through speakers

#5227
From: salamander1965
Date: Fri, 02 Sep 2005 00:31
26 lines
2041 bytes
tinyabs wrote:
> How about using a console instead of beep?
> 
> __fastcall TForm1::TForm1(TComponent* Owner)
>    : TForm(Owner)
> {
>    AllocConsole();
> }
> void __fastcall TForm1::Button1Click(TObject *Sender)
> {
>    DWORD dwWrite;
>    WriteConsole(GetStdHandle(STD_OUTPUT_HANDLE), "Hello world", 11, 
> &dwWrite, NULL);
> }

Since I'm not familiar with 'AllocConsole' and 'WriteConsole' (I'll 
look them up) I'm not sure exactly what you mean, but if you're 
referring to a text cue on the screen for the user, I'm afraid that 
won't work too well.

The idea behind the program is to allow the user to enter codes to 
record what he/she sees through a microscope.  The beeps are to 
provide a cue without requiring the user to take their eyes away from 
the scope.

Thanks -- salamander
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Date: Thu, 01 Sep 2005 20:31:49 -0400
From: salamander1965 <salamander1@verizon.net>
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