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Thread View: borland.public.jbuilder.java.api
6 messages
6 total messages Started by John Steed Thu, 26 Jun 2003 13:30
S/MIME
#488
Author: John Steed
Date: Thu, 26 Jun 2003 13:30
3 lines
972 bytes
    I'm not sure if this is the right group to post. I'm looking for best
S/MIME classes. Low cost is also important.
Re: S/MIME
#489
Author: Tor Iver Wilhelmsen (TeamB)
Date: Fri, 27 Jun 2003 07:27
8 lines
1081 bytes
"John Steed" <my@spam.org> writes:

>     I'm not sure if this is the right group to post. I'm looking for best
> S/MIME classes. Low cost is also important.

http://www.bouncycastle.org

Very easy to use.
Re: S/MIME
#490
Author: John Steed
Date: Fri, 27 Jun 2003 07:43
2 lines
916 bytes
    Thank you.
Re: S/MIME
#491
Author: John Steed
Date: Fri, 27 Jun 2003 13:25
4 lines
1111 bytes
    I'm developing "mail sender" app. It should send as much as possible
e-mails per minute. Can someone give me some tips & tricks regarding of the
speed/optimization, please?
Re: S/MIME
#494
Author: John Steed
Date: Mon, 30 Jun 2003 09:46
3 lines
1204 bytes
    Would it be significantly faster if I would wrote it in Visual C++/C++
Builder? Or it is dependant on (SMTP) "mail server"?
Re: S/MIME
#496
Author: Owen Green
Date: Mon, 30 Jun 2003 11:23
21 lines
1769 bytes
John Steed wrote:

> 
>     Would it be significantly faster if I would wrote it in Visual
> C++/C++ Builder? Or it is dependant on (SMTP) "mail server"?

It's dependant on lots of things 

- if you're going to be driving the machine as hard as possible then it
will depend on the speed and number of CPU's

- if you're going to use individual MX lookups to send the messages,
rather than funnel everything through a single SMTP transport then you
will need (probably) to use more than one thread to keep the throuhput
up, which then depends on how good the concurrency code you write is,
etc. etc.

- obviously network bandwidth will have a part to play

There will, providing the application is well written, be little or no
significant boost to be gained by writing in C.
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