Article View: comp.ai.genetic
Article #73Simple problems to solve genetically
From: rodney james freier
Date: Fri, 08 Jan 1993 20:27
Date: Fri, 08 Jan 1993 20:27
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1167 bytes
I'm looking for a few simple games/problems that can be played/solved genetically. I'm just trying to practice with the concept. The best simple project I've been able to come up with so far is generating a Blackjack strategy genetically. A hit or a stay decision will be based on two things: the dealers up card and the current total of the player's hand. According to Scarne ( _Scarne on Cards_ ), there are simple strategies using only this info that can significantly reduce the bank's 5.3% or so advantage. He gives his recommended strategies, and I thought it would be a good exercise to verify them with genetic programming. Any others?
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Newsgroups: comp.ai.genetic Path: arc1-ca.pugleaf.net!sparky!uunet!cs.utexas.edu!qt.cs.utexas.edu!yale.edu!ira.uka.de!sol.ctr.columbia.edu!hamblin.math.byu.edu!news.byu.edu!ux1!fcom.cc.utah.edu!mail.physics.utah.edu!freier From: freier@mail.physics.utah.edu (rodney james freier) Subject: Simple problems to solve genetically Message-ID: <1993Jan8.202702.21180@fcom.cc.utah.edu> Sender: news@fcom.cc.utah.edu Organization: University of Utah - Physics Department Date: Fri, 8 Jan 93 20:27:02 GMT Lines: 12