Article View: comp.arch
Article #11450Re: Compilers and efficiency
From: Chip Salzenberg
Date: Thu, 09 May 1991 16:43
Date: Thu, 09 May 1991 16:43
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According to hrubin@pop.stat.purdue.edu (Herman Rubin):
>In article <653@ctycal.UUCP>, ingoldsb@ctycal.UUCP (Terry Ingoldsby) writes:
>> I have got to ask. Why is it so generally important that the distance
>> between bits can be determined efficiently. Note that I want to know,
>> `why is it important to ME, and to the general computing base?'.
>
>I believe most people are aware of the existence of simulation, including
>Monte Carlo, or Las Vegas, methods for obtaining answers to otherwise
>intractable problems.
That kind of problem is not "generally important" in that it does not
come up in the "general computing base".
Care to try again?
--
Brand X Industries Sentient and Semi-Sentient Being Resources Department:
Because Sometimes, "Human" Just Isn't Good Enough [tm]
Chip Salzenberg <chip@tct.com>, <uunet!pdn!tct!chip>
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!news-server.csri.toronto.edu!cs.utexas.edu!usc!zaphod.mps.ohio-state.edu!caen!uflorida!screamer!tscs!tct!chip From: chip@tct.com (Chip Salzenberg) Newsgroups: comp.arch Subject: Re: Compilers and efficiency Message-ID: <28297C23.6984@tct.com> Date: 9 May 91 16:43:14 GMT References: <9782@mentor.cc.purdue.edu> <653@ctycal.UUCP> <12054@mentor.cc.purdue.edu> Organization: Teltronics/TCT, Sarasota, FL Lines: 18