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Article #23393

Re: Playstation 2 has as much FPU power as Merced?

#23393
From: Matthew Hurd
Date: Sun, 07 Mar 1999 00:00
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>Mahlzeit
>
>
>Geoff Howland (ghowland@lupineNO.SPAMgames.com) wrote:
>> Umm, I meant it means "TV screens are like 3xx by 2xx pixels in
>> dimension, so thats MUCH smaller than PC games have to render to"
>PAL is 768x576 with 25 fps (actually 50 halve-frames per second).
>So it is not that much from todays PC games.

The graphic chip spec lists digital TV output and VESA 1280x1024.  Shouldn't
affect the graphic rate too much with a higher res.  1280x1024, textures,
alphas, z-buffer with 4Mb of embedded DRAM.... hmmm.  Maybe not.  Could be
done with 16-bit colour, Talisman/VR style z-tiling* and texture
compression.  Maybe not.

matt.
ex-techo

* This would require a pre-render hardware sort of the display list with
each region being sequentially split between the 16 parallel pixel engines.
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From: "Matthew Hurd" <MatthewHurd@OzEmailDOTcom.au>
Subject: Re: Playstation 2 has as much FPU power as Merced?
Date: 1999/03/07
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