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Article #23394

Re: Playstation 2 has as much FPU power as Merced?

#23394
From: Russ Williams
Date: Sun, 07 Mar 1999 00:00
19 lines
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Matthias Bruestle <m@mbsks.franken.de> wrote:
>Geoff Howland (ghowland@lupineNO.SPAMgames.com) wrote:
>> Umm, I meant it means "TV screens are like 3xx by 2xx pixels
>> in dimension, so thats MUCH smaller than PC games have to
>> render to"
>
>PAL is 768x576 with 25 fps (actually 50 halve-frames per second).
>So it is not that much from todays PC games.

The half-frames part is very significant: it halves the vertical
resolution. Since dealing with non-square pixels is a major
hassle for artwork, the horizontal res will be halved as well.
Hence the PSX1 most often uses resolutions of 320x240
and 320x256 non-interlaced. The PSX2 might use a higher
res and antialias it down (eg: 640x480 => 640x240), but
PC games are heading towards 1024x768 (and higher).

---
Russ
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From: "Russ Williams" <russ@algorithm.demon.co.uk>
Subject: Re: Playstation 2 has as much FPU power as Merced?
Date: 1999/03/07
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