Article View: comp.arch
Article #23397Re: Playstation 2 has as much FPU power as Merced?
From: Nathan Mates
Date: Sun, 07 Mar 1999 00:00
Date: Sun, 07 Mar 1999 00:00
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2552 bytes
In article <7buekv$ik4$1@msunews.cl.msu.edu>, Mark W Brehob <brehob@cse.msu.edu> wrote: >: Remember, in consoles, they can design nice fat busses to shovel >: around more data, while PCs tend to be more limited in their memory >: i/o setups due to compatability reasons. >I can't understand why a PC would be limited in i/o setups for anything >involving compatability. Could you give an example? Easy: slots (ISA, PCI, AGP, etc) have a fixed bit width throughout their lifetime. However, video boards based on them have upped their internal bandwidths over time-- 64 and 128 bit internal pathways on video boards are quite common these days. If you've got a 64 bit card on a 32 bit PCI slot, wouldn't it be better to redesign the PCI to be 64 bits as well for a better pathway to system RAM? Oops, can't do that. Want to make a new PCI card that talks to the motherboard at 50Mhz rather than 33Mhz? Oops, can't do that. On a console, you don't have these issues-- the designers pick the bus width and speed upfront to best balance performance, cost, and the like. They're not limited to PCI/ISA/AGP or whatever bus their last console had; they could pick a 48-bit wide bus running at 78.2Mhz if they wanted. Nathan Mates -- <*> Nathan Mates - personal webpage http://www.visi.com/~nathan/ # Network Programmer, Battlezone 2: see http://www.pandemicstudios.com # NOT speaking for Pandemic Studios or Activision, ONLY myself # "What are the facts, and to how many decimal places?" -R.A. Heinlein
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 1024aa,e8b7abf312c36c04 X-Google-Attributes: gid1024aa,public X-Google-Thread: 110292,e8b7abf312c36c04 X-Google-Attributes: gid110292,public X-Google-Thread: 105ad2,e8b7abf312c36c04 X-Google-Attributes: gid105ad2,public X-Google-Thread: 102b75,e8b7abf312c36c04 X-Google-Attributes: gid102b75,public From: nathan@visi.com (Nathan Mates) Subject: Re: Playstation 2 has as much FPU power as Merced? Date: 1999/03/07 Message-ID: <KyBE2.308$to3.12175@ptah.visi.com> X-Deja-AN: 452324987 References: <7bjr4a$cq2$1@nnrp1.dejanews.com> <MPG.1148ef176b46cee6989681@news.melbpc.org.au> <zBBD2.764$66.40497@ptah.visi.com> <7buekv$ik4$1@msunews.cl.msu.edu> X-Complaints-To: abuse@visi.com X-Trace: ptah.visi.com 920839466 209.98.98.8 (Sun, 07 Mar 1999 14:44:26 CDT) Organization: Vector Internet Services, Inc. NNTP-Posting-Date: Sun, 07 Mar 1999 14:44:26 CDT Newsgroups: comp.arch,intel.etc,comp.games.development.industry,comp.sys.intel