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Article View: comp.databases.object
Article #3

Large database: memory problems

#3
From: Turlough FitzPatrick
Date: Tue, 01 Aug 1995 12:20
23 lines
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Hi there,
I am currently building a simulator that needs to keep
large amounts of data in memory at all times. The problem
is that as the program progresses it looses the ability to 
access some of the data. I am building it in c++ and the main
data structures consist of arrays of objects ( which contain
two values each and the necessary methods to set and access
the values). I was told that you could put an identifier on
the objects and use this identifier to access the object. Does
anybody know how this might be done or of any other way
to keep hold on the objects.
All replies are greatly appreciated.

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_/_/_/_/_/_/_/_/_/_/_/=Turlough FitzPatrick,
        _/_/          =Computer Science Dept.,
      _/ _/           =University College Cork,
    _/_/_/_/_/_/      =Cork,       /   turlough@csvax1.ucc.ie 
  _/   _/             =Ireland.   /    turlough@cs.ucc.ie
_/    _/              =E-mail: --/     turlough@odyssey.ucc.ie
******* WWW at  http://odyssey.ucc.ie/www/turlough.html *******
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Newsgroups: comp.databases.object,comp.lang.c++
Path: arc1-ca.pugleaf.net!csws5.ucc.ie!turlough
From: turlough@odyssey.ucc.ie (Turlough FitzPatrick)
Subject: Large database: memory problems
Message-ID: <DCMsxM.CzI@curia.ucc.ie>
Sender: usenet@curia.ucc.ie
Reply-To: turlough@odyssey.ucc.ie
Organization: Computer Science Dept., University College, Cork, Ireland
Date: Tue, 1 Aug 1995 12:20:10 GMT