Article View: comp.databases.object
Article #3Large database: memory problems
From: Turlough FitzPatrick
Date: Tue, 01 Aug 1995 12:20
Date: Tue, 01 Aug 1995 12:20
23 lines
1543 bytes
1543 bytes
Hi there,
I am currently building a simulator that needs to keep
large amounts of data in memory at all times. The problem
is that as the program progresses it looses the ability to
access some of the data. I am building it in c++ and the main
data structures consist of arrays of objects ( which contain
two values each and the necessary methods to set and access
the values). I was told that you could put an identifier on
the objects and use this identifier to access the object. Does
anybody know how this might be done or of any other way
to keep hold on the objects.
All replies are greatly appreciated.
---
===============================================================
_/_/_/_/_/_/_/_/_/_/_/=Turlough FitzPatrick,
_/_/ =Computer Science Dept.,
_/ _/ =University College Cork,
_/_/_/_/_/_/ =Cork, / turlough@csvax1.ucc.ie
_/ _/ =Ireland. / turlough@cs.ucc.ie
_/ _/ =E-mail: --/ turlough@odyssey.ucc.ie
******* WWW at http://odyssey.ucc.ie/www/turlough.html *******
===============================================================
Technical Details
Message-ID:
<DCMsxM.CzI@curia.ucc.ie>Path:
arc1-ca.pugleaf.net!csws5.ucc.ie!turloughShow Full Headers
Complete Article Headers
Newsgroups: comp.databases.object,comp.lang.c++ Path: arc1-ca.pugleaf.net!csws5.ucc.ie!turlough From: turlough@odyssey.ucc.ie (Turlough FitzPatrick) Subject: Large database: memory problems Message-ID: <DCMsxM.CzI@curia.ucc.ie> Sender: usenet@curia.ucc.ie Reply-To: turlough@odyssey.ucc.ie Organization: Computer Science Dept., University College, Cork, Ireland Date: Tue, 1 Aug 1995 12:20:10 GMT