Article View: comp.databases.object
Article #4Re: Large database: memory problems
From: Thomas Blummer
Date: Wed, 02 Aug 1995 09:42
Date: Wed, 02 Aug 1995 09:42
13 lines
980 bytes
980 bytes
ObjectStores might be exactly what you need. It maps an object database into the virtual memory of your application. A database of (nearly) unlimited size can be accessed through it witch may spawn over many disks and machines. Likely, you do not even need to rewrite your code and classes to be able to store and retrieve the objects in a totally transparent manner for the application. Mail me if you would like to hear more ... - t(h)omas
Technical Details
Message-ID:
<3vnh9b$iso@mastermind.odi.com>Path:
arc1-ca.pugleaf.net!odi.com!usenetReferences:
<DCMsxM.CzI@curia.ucc.ie>Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!odi.com!usenet From: Thomas Blummer <tbl> Newsgroups: comp.databases.object,comp.lang.c++ Subject: Re: Large database: memory problems Date: 2 Aug 1995 09:42:03 GMT Organization: Object Design, Inc. Message-ID: <3vnh9b$iso@mastermind.odi.com> References: <DCMsxM.CzI@curia.ucc.ie> NNTP-Posting-Host: gaston.odi.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1N (X11; I; SunOS 4.1.3_U1 sun4m) X-URL: news:DCMsxM.CzI@curia.ucc.ie