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Article #211

Re: algorithms for special effects on sound

#211
From: Dan Shimizu
Date: Mon, 13 Apr 1992 22:31
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A good intro that I found is:

	Bloom, P. J., "High Quality Audio in the Entertainment
	Industry", IEEE ASSP Magazine, vol. 2, num. 4, pp. 2-25, 
	October 1985, 
	
It's probably a little dated, but it goes over the basics of digital
audio, including sampling, aliasing, and reverb effects. If you
get any more references, please post them!

An OK text book is:

	Pohlman, Ken C., "Advanced Digital Audio", Carmel, Indiana: SAMS,
	1991, ISBN 0-672-22768-1

DAN
-- 
Dan Shimizu          | SRI International, 333 Ravenswood, Menlo Park, CA 94025
shimizu@unix.sri.com | (W) (415) 859-4391 
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Path: arc1-ca.pugleaf.net!sparky!uunet!stanford.edu!unix!shimizu
From: shimizu@unix.SRI.COM (Dan Shimizu)
Newsgroups: comp.dsp
Subject: Re: algorithms for special effects on sound
Keywords: Sound effects, sound processing.
Message-ID: <34237@unix.SRI.COM>
Date: 13 Apr 92 22:31:15 GMT
References: <1992Apr8.184515.23296@vlsi.polymtl.ca>
Organization: SRI International, Menlo Park, California
Lines: 19