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1 total messages Started by Jonathan Tien-Sung Seet Thu, 21 Jan 1993 18:27
WANTED: Audio Effects Processing Theory
#2081
Author: Jonathan Tien-Sung Seet
Date: Thu, 21 Jan 1993 18:27
15 lines
1070 bytes
	In an attempt to implement a multi-effects processor using a 486 and a Soundblaster card, I'm trying to write some code in C to do this.

	Essentially what I'm looking for are proven algorithms or good references relating to the theory of the signal processing involved in this (assuming a prior background in signal theory).  Some of the digital effects I want to fool around with are:

		-flange
		-chorus
		-pitch shifting
		-hall-type reverb

and stuff like that.  I'd also be eager to hear some other suggestions for effects I could try out.

	So if anyone has done something like this before...any hints?

Thanx.
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