Thread View: comp.dsp
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Started by Jonathan Tien-Sung Seet
Thu, 21 Jan 1993 18:27
WANTED: Audio Effects Processing Theory
Author: Jonathan Tien-Sung Seet
Date: Thu, 21 Jan 1993 18:27
Date: Thu, 21 Jan 1993 18:27
15 lines
1070 bytes
1070 bytes
In an attempt to implement a multi-effects processor using a 486 and a Soundblaster card, I'm trying to write some code in C to do this. Essentially what I'm looking for are proven algorithms or good references relating to the theory of the signal processing involved in this (assuming a prior background in signal theory). Some of the digital effects I want to fool around with are: -flange -chorus -pitch shifting -hall-type reverb and stuff like that. I'd also be eager to hear some other suggestions for effects I could try out. So if anyone has done something like this before...any hints? Thanx.
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