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Article #810

Re: 3D Studio vs. Lightwave

#810
From: Chris Johnston
Date: Mon, 11 Jan 1993 22:22
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Only the materials editor is limited to 320 X 200 resolution in 3DS. There have been (and probably
still are) 3rd party device drivers to run the materials editor at 640 X 480 256 color mode.
I render to a Targa + 16/32 all the time in its 512 X 480 X 24 bit mode That is a real nice 
configuration for animating to videotape.

High quality output in 3DS requires you to do single frame recording. That requires a source of
NTSC video, an animation controller, and an editing recorder.

3DS lets you create omni and spot lights. You control the color of the light, the size of the
hotspot/ falloff cones and whether or not it casts shadows. The lights can be animated, too.

Chris
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From: chris@sarah.lerc.nasa.gov (Chris Johnston)
Subject: Re: 3D Studio vs. Lightwave
Message-ID: <1993Jan11.222235.6880@eagle.lerc.nasa.gov>
Sender: news@eagle.lerc.nasa.gov
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Reply-To: chris@sarah.lerc.nasa.gov (Chris Johnston)
Organization: NASA Lewis Research Center, Cleveland, OH
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Date: Mon, 11 Jan 1993 22:22:35 GMT
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