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Thread View: comp.graphics.animation
3 messages
3 total messages Started by Mark Ferguson Mon, 04 Jan 1993 20:46
POV-Ray animation questions
#739
Author: Mark Ferguson
Date: Mon, 04 Jan 1993 20:46
28 lines
1979 bytes
Hello,
  I'm working on a small animation using TGA files output from POV-Ray (IBMPC). 
If I output at a resolution higher than 320x200 (I usually use 640x480),
using Dave's Targa Animator results, in a scrambled looking animation.  It
looks like the images have been interlaced and a wrap around problem exists.
I am using the PLAY utility to play the resulting animation.  Is there 
another player that handles larger resolutions or could it be a problem with
the lack of support for my Diamond Stealth video card?

  Has anyone done any large animations with POV-Ray?  Is there some type
of shell available on the PC that will allow me to adjust things like camera,
rotation of an object, etc. and spit out new scene description files in mass?
For example, if I have four spheres that are placed above a checkered plane
and I want to generate 2 seconds of animation (30 fps) of them rotating about
the Y-axis, is there a way around having to create 60 individual POV files
and edit each one to by hand to perform the needed rotations for each frame?


  Also, is there a POV-Ray mailing list?

Thanks for any information you can provide.

+----------------------------------------------------------------------------- +
| Mark E. Ferguson                                Intergraph Corporation       |
| meferg@b23a.ingr.com            __o             One Madison Industrial Park  |
|                                -\<,             Huntsville, Alabama  35894   |
| .............................(*)/(*).......     (205) 730-8863	       |
+------------------------------------------------------------------------------+
Re: POV-Ray animation questions
#740
Author: Scott Kevill
Date: Tue, 05 Jan 1993 04:18
34 lines
1806 bytes
In article <1993Jan4.204643.24994@b23a.b23a.ingr.com>, meferg@b23a.b23a.ingr.com (Mark Ferguson) writes:
>
> [ animation questions deleted (sorry, don't know !)
>
>   Also, is there a POV-Ray mailing list?
> 
> Thanks for any information you can provide.
> 

There is a mailing list for POV-Ray and DKBtrace (its predecessor).
To subscribe to it, send mail to listserv@trearn.bitnet with one
line (in the body not the subject line) containing :
	subscribe dkb-1 <Your full name>
You will then be added to the list, and then send mail to :
	dkb-1@trearn.bitnet
to get it distributed to everyone else on the list.

Hope this helps !

Scott


> +----------------------------------------------------------------------------- +
> | Mark E. Ferguson                                Intergraph Corporation       |
> | meferg@b23a.ingr.com            __o             One Madison Industrial Park  |
> |                                -\<,             Huntsville, Alabama  35894   |
> | .............................(*)/(*).......     (205) 730-8863	       |
> +------------------------------------------------------------------------------+
> 


=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  Scott Kevill                            crod@cc.curtin.edu.au
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Re: POV-Ray animation questions
#749
Author: Scott Mark
Date: Wed, 06 Jan 1993 01:39
13 lines
923 bytes
In article <1993Jan5.131810.1@cc.curtin.edu.au> crod@cc.curtin.edu.au (Scott Kevill) writes:
>
>There is a mailing list for POV-Ray and DKBtrace (its predecessor).
>To subscribe to it, send mail to listserv@trearn.bitnet with one
>line (in the body not the subject line) containing :
>	subscribe dkb-1 <Your full name>

Mail to trearn.bitnet bounces, somewhere around uunet.
Is there any other way to get mail to the list server?
Or even to send mail to the list for asking questions?

Scott Mark
sjm@miles.com
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