Article View: comp.graphics.api.opengl
Article #33How to make a scrrenshot
From: Prof
Date: Thu, 06 Jan 2000 00:00
Date: Thu, 06 Jan 2000 00:00
41 lines
1760 bytes
1760 bytes
Hi.
I'm trying to make a screenshot of the framebuffer content and write it to a
.tga file.
Something is going wrong, because the screenshot is distorted.
Here is what I'm doing:
- To read the framebuffer :
// w = viewport width
// h = viewport height
// buffer is of size 3*w*h
glReadPixels (0, 0, w, h, GL_RGB, GL_UNSIGNED_BYTE, buffer);
- To write the .tga file:
1. writing the 18 header bytes:
// header[0] = 0;
// ....
// header[2] = 2;
// ....
// header[12] = w&255;
// header[13] = w>>8;
// header[14] = h&255;
// header[15] = h>>8;
// header[16] = 24;
// header[17] = 0;
2. And then writing the framebuffer content in BGR format
// before we write we are converting the framebuffer content
for (i = 0; i < (w*h* 3); i += 3)
{
temp = buff[i];
buff[i] = buff[i + 2];
buff[i + 2] = temp;
}
Does anybody know what's wrong here, or can you point me to some samples,
information, etc.
Thanks.
-- Markus
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 100291,2ad16ac8f9e3514d,start X-Google-Attributes: gid100291,public X-Google-Thread: f65bb,2ad16ac8f9e3514d,start X-Google-Attributes: gidf65bb,public From: "Prof" <nuebelm@yahoo.com> Subject: How to make a scrrenshot Date: 2000/01/06 Message-ID: <851jd0$rl$1@newsread.f.de.uu.net> X-Deja-AN: 569008589 X-Priority: 3 X-Mimeole: Produced By Microsoft MimeOLE V5.00.2314.1300 X-Complaints-To: abuse@de.uu.net Organization: Customer of UUNET Deutschland GmbH, Dortmund, Germany X-MSMail-Priority: Normal NNTP-Posting-Date: 6 Jan 2000 08:22:56 GMT Newsgroups: comp.graphics.api.opengl,3dfx.opengl