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Article #52

Re: Updated OpenGL tutorial

#52
From: De Messemaeker Johan
Date: Wed, 02 Jun 1999 00:00
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Newbie's are people too you know ... at least I am :-)

Ryan Haksi wrote:

> I'm not sure that many people out there will care (excepting a few
> newbies of course), but I've updated my web page with an expanded
> tutorial that shows how to do all the normal game things. Fullscreen
> OpenGL, dynamic linking to minigl drivers, (or the new voodoo2 3dfxogl
> q3 driver), rudimentary texture and model management, how to set up a
> proper camera matrix, using matrices to store object position and
> rotation, that sort of thing.
>
> l8r
> Ryan
>
> --
> -+-+--+-+-> http://home.bc.rogers.wave.ca/borealis/ryan.html <-+-+--+-+-
>
>  Ryan Haksi                     "Hah, that makes six shots I counted!"
>  cryogen@infoserve.net              -famous last words
>                                 "I re-loaded..." -the rebuttal
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From: De Messemaeker Johan <jdm@hemmis.be>
Subject: Re: Updated OpenGL tutorial
Date: 1999/06/02
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