Article View: comp.graphics.api.opengl
Article #65projections, matrices etc
From: lucas
Date: Fri, 18 Sep 1998 00:00
Date: Fri, 18 Sep 1998 00:00
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Hi I've got the hang of setting up Opengl onmy system (WinNT4, 3DFX voodoo1, msvc5) and can get it initialised through my 3DFX card, but I haven't found any decent tutorials out there that explain all of the projection modes, glOrtho2D, how to set up a camera, what eye co-ordinates are etc etc Does anyone know of a decent tutorial that explains these concepts? I know glPolygon and glTriangle etc, but just need to know how to set up a scene without distorting my geometry etc Many thanks in advance Lucas Young
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