Article View: comp.graphics.api.opengl
Article #66Re: projections, matrices etc
From: Ryan Haksi
Date: Sun, 20 Sep 1998 00:00
Date: Sun, 20 Sep 1998 00:00
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>
> Hi
> I've got the hang of setting up Opengl onmy system (WinNT4, 3DFX
> voodoo1, msvc5) and can get it initialised through my 3DFX card, but I
> haven't found any decent tutorials out there that explain all of the
> projection modes, glOrtho2D, how to set up a camera, what eye
> co-ordinates are etc etc
Start from http://www.opengl.org , theres links to courses and tutorials
there.
I have some sample source code for a simple camera etc setup on my web
page too.
l8r
Ryan
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f65bb,cbda0068ab6c754a X-Google-Attributes: gidf65bb,public X-Google-Thread: 100291,cbda0068ab6c754a X-Google-Attributes: gid100291,public From: Ryan Haksi <cryogen@infoserve.net> Subject: Re: projections, matrices etc Date: 1998/09/20 Message-ID: <36058B21.9A87031F@infoserve.net> X-Deja-AN: 393110482 Content-Transfer-Encoding: 7bit References: <360196E8.539A3C63@digitalus.co.nz> Content-Type: text/plain; charset=us-ascii Organization: @Home Network Canada MIME-Version: 1.0 NNTP-Posting-Date: Sun, 20 Sep 1998 16:08:54 PDT Newsgroups: comp.graphics.api.opengl,3dfx.opengl