Thread View: comp.graphics.avs
1 messages
1 total messages
Started by Larry Novak
Fri, 22 Jan 1993 20:59
Large Number of Objects
Author: Larry Novak
Date: Fri, 22 Jan 1993 20:59
Date: Fri, 22 Jan 1993 20:59
11 lines
895 bytes
895 bytes
We are running AVS on a Convex. We have an application in which we want to be able to pick any of a large number (80,000) of objects. When we try to define a geometry with 80,000 named objects, AVS begins to gobble memory and runs out of memory long before it completes the definition of the geometry. Using the same geometry without naming the objects is no problem. Is this unique to the Convex implementation or is it an AVS issue? Is there any workaround? Thanks, Larry
Thread Navigation
This is a paginated view of messages in the thread with full content displayed inline.
Messages are displayed in chronological order, with the original post highlighted in green.
Use pagination controls to navigate through all messages in large threads.
Back to All Threads