Article View: comp.lang.pascal.borland
Article #21Re: 3d programming
From: andreas schumm
Date: Wed, 07 Feb 1996 09:13
Date: Wed, 07 Feb 1996 09:13
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I have a more difficult problem: How to find the rays connecting two points, satisfying Snell's law at the interface(s) between the points. Any hints? I could figure it out for a plane or a sphere, but in the general case of say a tessellated triangularized surface between the points?
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Path: arc1-ca.pugleaf.net!news.edf.fr!newshost!schumm From: schumm@sdp13dj.der.edf.fr (andreas schumm) Newsgroups: comp.lang.pascal.borland,comp.lang.pascal.mac,comp.lang.pascal.ansi-iso,comp.lang.pascal.misc,comp.sys.amiga.programmer,comp.graphics.algorithms,comp.os.ms-windows.programmer.graphics,comp.sys.amiga.graphics Subject: Re: 3d programming Date: 07 Feb 1996 09:13:50 GMT Organization: Direction des Etudes et Recherches EDF Message-ID: <SCHUMM.96Feb7101350@sdp13dj.der.edf.fr> References: <4f3od9$2jg@zeus.tcp.co.uk> <jderrick-0502961551360001@slip037.csc.cuhk.hk> <3118310E.52F@psu.edu> NNTP-Posting-Host: sdp13dj.der.edf.fr In-reply-to: "Christopher H. Clark"'s message of Tue, 06 Feb 1996 23:56:46 -0500