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Article View: comp.lang.pascal.borland
Article #22

Re: 3d programming

#22
From: Christopher H. Clark
Date: Sun, 11 Feb 1996 18:43
21 lines
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Jonathan Cohen wrote:
> 
> In article <3118310E.52F@psu.edu>, Christopher H. Clark <chc104@psu.edu> wrote:
> >Actually, you only need 2 points to define a plane: a point on the plane and
> >a normal vector.
> 
> Sorry to quibble, but...
> 
>    A VECTOR IS NOT A POINT!!!!
> 
> Now back to our regular program.

Points are vectors.

-Chris
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Path: arc1-ca.pugleaf.net!news.cac.psu.edu!usenet
From: "Christopher H. Clark" <chc104@psu.edu>
Newsgroups: comp.lang.pascal.borland,comp.lang.pascal.mac,comp.lang.pascal.ansi-iso,comp.lang.pascal.misc,comp.sys.amiga.programmer,comp.graphics.algorithms,comp.os.ms-windows.programmer.graphics,comp.sys.amiga.graphics
Subject: Re: 3d programming
Date: Sun, 11 Feb 1996 13:43:35 -0500
Organization: Penn State
Message-ID: <311E38D7.71BC@psu.edu>
References: <4f3od9$2jg@zeus.tcp.co.uk> <jderrick-0502961551360001@slip037.csc.cuhk.hk> <3118310E.52F@psu.edu> <4fiuh2$qrj@fulton.cs.unc.edu>
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