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Started by Janice St George
Mon, 12 Apr 1999 00:00
Free Motivate Technical Seminars at E3
Author: Janice St George
Date: Mon, 12 Apr 1999 00:00
Date: Mon, 12 Apr 1999 00:00
78 lines
5093 bytes
5093 bytes
Subject: Free Motivate Technical Seminars at E3 Date: Mon, 12 Apr 1999 From: seminars@motion-factory.com Organization: The Motion Factory What: Free Technical Seminars on the Motivate 3D Game Development System When: During E3 Expo, May 13-15, Los Angeles CA 3 different seminars will be offered: May 13 - 2:00pm - Creating More Intelligent Games May 14 - 11:00am - Dynamic Motion May 14 - 2:00pm - Game AI May 15 - 11:00am - Creating More Intelligent Games Where: The Holiday Inn City Center located at 1020 S. Figueroa St. Across the street from the Los Angeles Convention center. 213-748-1291. Room San Jose A. To Sign up visit http://www.motion-factory.com/index_e3.html The Motion Factory, developers of the Motivate 3D Game Development System would like to invite you to attend our free seminars offered this year during the E3 Expo in Los Angeles. Motivate Seminars are the perfect opportunity to get a closer look at the Motivate 3D Game Development System. This year at E3 we�re offering 3 different seminars. The first seminar - Creating More Intelligent Games - is a general overview designed to give you a once over on all the components of the technology. The second and third seminars - Dynamic Motion, and Game AI - address key components of the Motivate System. Plus, everyone that attends receives a famous Get Motivated! T-shirt! For a complete description of each seminar, see below. To register for a Motivate Technical Seminar online visit http://www.motion-factory.com, choose your bandwidth and click on the E-3 button. Or, you can e-mail your information to seminars@motion-factory.com. We�ll contact you prior to the show with any last minute details. Motivate Seminar 1 - Creating More Intelligent Games: This seminar will cover the basic steps required to create intelligent digital actors using the Motivate system. We will present features of the system such as realtime smart IK, motion planning with collision avoidance, motion blending, and character game AI programming. We will also discuss the SDK that comes with Motivate and the issues involved in integrating the Motivate motion and behaviors engines with a game application. Motivate Seminar 2 - Dynamic Motion: The Motion Factory believes that the next step in creating compelling and realistic game content is to have powerful motion synthesizers to drive the animation of game characters. In this seminar we will present our activity framework for managing various motion algorithms. Furthermore, we will present and discuss some of the algorithms for our motion engines, in particular, our locomotion planning engine (for finding collision free trajectories for characters), our inverse kinematics driven locomotion synthesizer (for characters moving over contoured surfaces such as stairs and hills). Time permitting, demonstrations of other motion synthesizers such as a dynamics simulation, and a smart IK generator for manipulation motions will be given. Motivate Seminar 3 - Game AI: With the ability to synthesize character motion based on the environment, a whole new level of game interactivity and game intelligence is enabled. For example, high level behaviors can be coded for characters that consist of commands like "go here", "get this", "jump here", etc. To facilitate this higher level behavior programming, we have developed a framework based on hierarchical finite state machines and a scripting language called Piccolo. In this seminar, we will present this programming framework and demonstrate features in the Motivate tool that greatly facilitates the process of programming and debugging character logic or AI. For more information visit www.motion-factory.com or e-mail seminars@motion-factory.com.
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