Article View: comp.os.ms-windows.programmer.tools.mfc
Article #62Re: MfcOgl to get multiple OpenGL contexts
From: Ron Fosner
Date: Fri, 01 Mar 1996 15:37
Date: Fri, 01 Mar 1996 15:37
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> I've been using the CMfcOglView class provided with the > Microsoft MFCOGL with great success. > > But now I want to create 2 or 3 OpenGL context regions > all within the same Window. How would I go about doing this? > Any help would be greatly appreciated. > clp@alumni.cse.ucsc.edu What exactly are you trying to do? If you want to render two scenes in the same window you can just set up two viewports. If you're trying to do something where you need two different pixel formats, then it's impossible- you can't have, for example, the left half double buffered, and the right half not...... Ron Fosner ron@tiac.net
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Path: arc1-ca.pugleaf.net!sundog.tiac.net!usenet From: Ron Fosner <ron@tiac.net> Newsgroups: comp.os.ms-windows.programmer.tools.mfc,comp.lang.c++,comp.graphics.api.opengl Subject: Re: MfcOgl to get multiple OpenGL contexts Date: 1 Mar 1996 15:37:11 GMT Organization: The Internet Access Company Message-ID: <4h75j7$2f8@sundog.tiac.net> References: <3135497E.2AE@alumni.cse.ucsc.edu> NNTP-Posting-Host: ron.tiac.net