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Article View: comp.os.ms-windows.programmer.tools.mfc
Article #62

Re: MfcOgl to get multiple OpenGL contexts

#62
From: Ron Fosner
Date: Fri, 01 Mar 1996 15:37
17 lines
1049 bytes
> I've been using the CMfcOglView class provided with the
> Microsoft MFCOGL with great success.
> 
> But now I want to create 2 or 3 OpenGL context regions
> all within the same Window. How would I go about doing this?
> 
 Any help would be greatly appreciated.
> clp@alumni.cse.ucsc.edu

What exactly are you trying to do? If you want to render two scenes
in the same window you can just set up two viewports. If you're
trying to do something where you need two different pixel formats,
then it's impossible- you can't have, for example, the left half
double buffered, and the right half not......

Ron Fosner
ron@tiac.net
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Path: arc1-ca.pugleaf.net!sundog.tiac.net!usenet
From: Ron Fosner <ron@tiac.net>
Newsgroups: comp.os.ms-windows.programmer.tools.mfc,comp.lang.c++,comp.graphics.api.opengl
Subject: Re: MfcOgl to get multiple OpenGL contexts
Date: 1 Mar 1996 15:37:11 GMT
Organization: The Internet Access Company
Message-ID: <4h75j7$2f8@sundog.tiac.net>
References: <3135497E.2AE@alumni.cse.ucsc.edu>
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