Article View: comp.sys.acorn.tech
Article #885Re: ARM risc speed?
From: Torben AEgidius Mogensen
Date: Mon, 11 Jan 1993 13:00
Date: Mon, 11 Jan 1993 13:00
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4901 bytes
aramsey@ugly.UVic.CA (Aaron Ramsey) writes: >I'll start off by saying that I know nothing about the Acorn. But, I >have heard that the ARM risc chips are going to be used in the new >3DO systems that will start showing up in the next year or so. My >problem is that I know nothing about these risc chips. What different >kinds are there? What speeds do they run at (mhz mips, whatever), >and most important, how do they compare to motorola and intel cisc >chips? I'm particularily interested in how the ARM risc chips compare >to a 68040 motorola chip. ARM Ltd. tend to be fairly secretive about new products, so the 3DO might use some not-yet-disclosed version of the ARM chip set. Currently available (to my knowledge) is ARM2 The original ARM processor. Usually runs on 8MHz systems, but can supposedly run somewhat faster. VIDC Video controller for use with ARM processors. Can display up to 8bpp at various resolutions. Has only 16 entry palette, so 8bpp modes does not have free colour selection. Also supports stereo sound. MEMC1a Memory controller for ARM processors. Has 128 pages of memory selectable from 8K to 32K each, allowing up to 4MB of memory. Up to 16MB can be addressed by chaining 4 MEMC1a's. IOC i/o controller for ARM. ARM3 An ARM2 + cache, running up to 25Mhz. Some early versions has been clocked at 35+ MHz. ARM250 ARM2+VIDC+MEMC1a+IOC on a single chip, currently running in 12MHz systems. Maximum speed is not known to me. ARM610 This is the one that Apple will use in the Newton. Essentially an improved ARM3 with an on-chip improved MEMC, capable of addressing large amounts of memory by a two-level page table. Also includes a write-buffer, which speeds up memory stores. ARM60 As ARM610, but without cache, MEMC and write buffer. VIDC20 Improved VIDC capable of using up to 32bpp and with CD quality sound support. Soon to be released: FPA Floating point processor for use with ARM processors. MEMC2 Stand-alone version of the MEMC used in ARM610. The ARM processors have in user mode 16 32-bit registers, of which one is the PC. Arithmetic is register-to-register and allows a free barrel-shift-operation with every arithmetical or logical operation. Load/store of registers can use several different indexed addressing modes. Load/store of multiple registers (like on MC68***) provides effective use of burst-mode RAM. All instructions are conditional by one of 16 different condition codes, including "always" and "never". 32x32 -> 32 bit integer multiplication is supported in the instruction set. There is a variety of supervisor and interrupt modes, 3 on the ARM2 and ARM3, 8 on the ARM6**. Arithemtical and logical operations are typically single-cycle, but load/store and multiply require several cycles to complete. Instruction-set-wise the ARM6 series differs mainly in that, while the ARM2 and 3 keep status flags in the high-end bits of the PC, the ARM6 processors keep them in a separate register, allowing full 32 bit addresses in the PC. The ARM6 has a 32 bit user mode, 5 32 bit system modes and can emulate all 4 ARM2/3 modes, making a total of 10 processor modes. The ARM6 series use very little power, so they are ideal for portable computers. Currently all ARM chips use a simple 4-stage pipeline with no attempt at super-scalarity or super-pipelining. There are no branch-delay slots, but use of conditional instructions reduce the need for many short forwards branches. At the moment no ARM processor can compete speed-wise against a 68040, but the main aim of the ARM chipset is to provide cost-effective solutions for small to medium size computers. Acorn computers sell a home-computer with a 12MHz ARM250, 1MB RAM and 3MB ROM for less than 500 pounds. The integer speed is roughly comparable with a 30MHz 80386 system or a 25MHz 68020 system. Judging only from the purpose of the 3DO, my guess is that it will use a single-chip solution similar to the ARM250, but with a VIDC20 (since CD's are mentioned) and possibly a better MEMC. Probably something in-between MEMC1a and MEMC2, since the latter has a lot of protection/tagging features that are not of much use on a game console. Torben Mogensen (torbenm@diku.dk) P.S. There may be small inaccuracies in the above, but I'm sure these will be corrected in follow-ups ;-)
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Path: arc1-ca.pugleaf.net!sparky!uunet!haven.umd.edu!darwin.sura.net!spool.mu.edu!think.com!enterpoop.mit.edu!eru.mt.luth.se!lunic!sunic!dkuug!diku!torbenm From: torbenm@diku.dk (Torben AEgidius Mogensen) Newsgroups: comp.sys.acorn.tech Subject: Re: ARM risc speed? Message-ID: <1993Jan11.130037.4767@odin.diku.dk> Date: 11 Jan 93 13:00:37 GMT References: <1993Jan11.062152.10804@sol.UVic.CA> Sender: torbenm@thor.diku.dk Organization: Department of Computer Science, U of Copenhagen Lines: 98