Article View: comp.sys.amiga.graphics
Article #9394Re: Amiga vs (IBM & Mac)
From: Charles C. Bundy
Date: Tue, 11 Jan 1994 14:48
Date: Tue, 11 Jan 1994 14:48
86 lines
5292 bytes
5292 bytes
In article <2gt9a5$dkf@harbinger.cc.monash.edu.au> ins557g@aurora.cc.monash.edu.au (Mark Brophy) writes: >Juergen Fischer (fischerj@Informatik.TU-Muenchen.DE) wrote: > >: In article <2gp0u0$qal@harbinger.cc.monash.edu.au>, ins557g@aurora.cc.monash.edu.au (Mark Brophy) writes: >: |> Jordan Stanley (jordan@dwarf.apana.org.au) wrote: >: |> : Rayhann Chee (gd_rc@adacel.com.au) wrote: >: |> : : In <CJ1wpF.FJ8@news.Hawaii.Edu> csoo@uhunix.uhcc.Hawaii.Edu (Chong Kiat Soo) writes: >: |> >: |> >: |> : : >-- >: |> : : > . , .__ . >: |> : : >| | _.._.._ _ _ __-+- [__) _ _ _.._. _| __ >: |> : : >|/\|(_][ [ | )(/,_) | | \(/,(_](_][ (_]_) * >: |> : : > ._| ' >: |> >: |> : : Cute! Nice way of telling those non_Amigans they're toast ;) >: |> >: |> : : Ray >: |> >: |> : Yeah! it's about time they realised their machines are crap, and that we >: |> : can emulate them 7 times faster and... I could go on about what we do >: |> : better ALL day but NAh, I think you've already sent them running off to >: |> : the AMIGA shop, so... Bye! >: |> >: |> Jordan, I have but one thing to say to you(followeby a few others) 8-) >: |> GROW THE F**K UP!!!!!! [CUT] >: |> Where'd you get that number from? Why can't moronic pre-pubesscant(sp?) >: |> morons get over the 'mines bigger than yours' argument and take for granted >: |> that some people prefer to use a certain machine. I love using an amiga and >: |> I think the hardware is cool, but I realise that for graphics manipulation >: |> ala wolf 3D the pc clones are far better equiped. Whereas the Amiga can scroll > >: Far better equiped ? Ok, if you compare that 66Mhz PC's to the 7Mhz AMIGA.... > >Regardless of of what the processor is, the PC is better equipped because >of the way it stores graphics. BullShit. Chunky and Planar both have good and bad points. Chunky is only "superior" because the CPU which has memblk copy instructions can move gfx, w/o the need for a custom gfx co-processor. Which (Oh My) the Amiga line of computers have... > >:But even the 7Mhz version can do things your 66Mhz PC needs local bus etc. for. > >This is true, but you forget, I am an amiga user too. I'm just sick of people >advocating a machine by spinning shit. You have a funny way of showing it. Above you make a blanket statement about one graphic storage method making a machine "better equiped" to deal with gfx than another. Below you make a PROCESSOR comparision (68020 -vs- 80386) based on gfx. > >: And if you make a comparison that makes sense, PC66 vs. A4000, the difference >: is much smaller. An A4000 has the power to do a wolf3D =) > >Yes true. The A1200 even has the power to do wolf 3D, but a 16Mhz 386 (eqiv to >the 16Mhz 020) would have to do less in order to do this that the 020. This What do you mean by the above "do less" statement? (NOTE: I am being rhetorical) >is why the CD32 has the Chunky to Planar chip. This way, the 020 writes No, it makes porting Chunky graphics/algo. easier. It has been shown historically that developers are in a PC mindset and don't want to learn the inside of a machine that won't produce "big bucks" for them. Ergo C= satifies both developers and users by allowing developers to stay in their field of expertise while still producing kick-ass game software for the Amiga. >its data the same way the 386 would, and then the Chunky to planar chip >converts it to the way the amiga wants the data. > >: |> the screen a lot easier than the pc can. So PLEASE, either grow up and >: |> stop dribbling on the small Inet connection Australia has, or stop wasting >: |> your money paying to get access to information you probably don't understand. > Mark Brophy, > (Chaos) > The world is like an orange, Sort of!!!!!????? You are a real sweetheart aren't you? Lighten up Ego Man... Charles C. Bundy IV ccb8m@virginia.edu
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 1096f0,52b73b2c623b1ffb X-Google-Attributes: gid1096f0,public X-Google-Thread: f9b5b,52b73b2c623b1ffb X-Google-Attributes: gidf9b5b,public X-Google-Thread: 111ed5,52b73b2c623b1ffb X-Google-Attributes: gid111ed5,public X-Google-Thread: f7e4d,52b73b2c623b1ffb X-Google-Attributes: gidf7e4d,public X-Google-Thread: 105a8b,52b73b2c623b1ffb X-Google-Attributes: gid105a8b,public X-Google-Thread: fee24,52b73b2c623b1ffb X-Google-Attributes: gidfee24,public X-Google-ArrivalTime: 1994-01-11 07:39:33 PST Newsgroups: comp.sys.amiga.graphics,aus.computers.amiga,bit.listserv.i-amiga,comp.sys.amiga,comp.sys.amiga.hardware,comp.sys.amiga.games Path: arc1-ca.pugleaf.net!gmd.de!xlink.net!howland.reston.ans.net!darwin.sura.net!hearst.acc.Virginia.EDU!murdoch!onyx.cs.Virginia.EDU!ccb8m From: ccb8m@onyx.cs.Virginia.EDU (Charles C. Bundy) Subject: Re: Amiga vs (IBM & Mac) Message-ID: <CJGzsv.2GA@murdoch.acc.Virginia.EDU> Sender: usenet@murdoch.acc.Virginia.EDU Organization: University of Virginia Computer Science Department References: <2gp0u0$qal@harbinger.cc.monash.edu.au> <1994Jan10.154851.21322@Informatik.TU-Muenchen.DE> <2gt9a5$dkf@harbinger.cc.monash.edu.au> Date: Tue, 11 Jan 1994 14:48:30 GMT Lines: 86