🚀 go-pugleaf

RetroBBS NetNews Server

Inspired by RockSolid Light RIP Retro Guy

Article View: comp.sys.amiga.tech
Article #1076

Re: 2 Questions

#1076
From: Robert R. Burns
Date: Wed, 30 Aug 1989 16:54
20 lines
1268 bytes
In article <1082@taurus.BITNET> <asaph%math.tau.ac.il@CUNYVM.CUNY.EDU> writes:
)2) What controls which keys repeat and which don't ?

)... using the IDCMP RAWKEY mode to fetch my characters ... Return repeats.

)... not using any keymap or ... the input device .... I do a console
)device attached to the window but only use it to output.

Look at the Venn diagram :-).  The keymap contains which keys are
repeatable.  The input device is the one actually generating repeat
keys for every key.  Console input uses the keymap when it calls it's
own RawKeyConvert() function, which filters out those repeat keys that
are inappropriate.

- Kodiak
-- 
Bob Burns, amiga!kodiak				   _
	| /_  _|. _ |	   Commodore __		  |_) _ |_  _ )'
	|<(_)(_)|(_\|<	    /\ |  ||| _` /\	  |_)(_\| )(_\ |
	| \ Software	___/..\|\/|||__|/..\___		   Faith
Technical Details
Message-ID: <4480@amiga.UUCP>
Path: arc1-ca.pugleaf.net!utzoo!utgpu!watmath!att!dptg!rutgers!apple!oliveb!amiga!kodiak
References: <1082@taurus.BITNET>

Show Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!utzoo!utgpu!watmath!att!dptg!rutgers!apple!oliveb!amiga!kodiak
From: kodiak@amiga.UUCP (Robert R. Burns)
Newsgroups: comp.sys.amiga.tech
Subject: Re: 2 Questions
Summary: 1 Answer
Keywords: key repeat
Message-ID: <4480@amiga.UUCP>
Date: 30 Aug 89 16:54:49 GMT
References: <1082@taurus.BITNET>
Reply-To: kodiak@tooter.UUCP (Robert R. Burns)
Organization: Commodore-Amiga Inc, Los Gatos CA
Lines: 20