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Article View: comp.sys.amiga.tech
Article #12538

Blanking attached sprites

#12538
From: Joe Smith
Date: Sat, 06 May 1989 00:38
14 lines
1434 bytes
At the April BADGE meeting, someone was running a program the made the
workbench pointer be an Amiga check in 15 colors that cycled.  This looked
really neat, except that after a few seconds of inactivity, it would change to
only 3 colors cycling.  And after a few minutes, it would be a black-and-white
pointer cycling on a black screen.  It got quite a laugh when people realized
what was going on.  It seems that Dmouse was not expecting the pointer to be
created from 2 attached sprites, and did not turn off DMA on the 2nd sprite.

Matt, do you have a newer version of Dmouse ready yet?
-- 
Joe Smith (408)922-6220 | jms@antares.Tymnet.COM or jms@tymix.Tymnet.COM
McDonnell Douglas FSCO  | UUCP: ...!{ames,pyramid}!oliveb!tymix!antares!jms
PO Box 49019, MS-D21    | PDP-10:JMS@F74.Tymnet.COM  CA license plate:"POPJ P,"
San Jose, CA 95161-9019 | narrator.device: "I didn't say that, my Amiga did!"
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!lll-winken!ames!oliveb!tymix!antares!doctor!jms

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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!lll-winken!ames!oliveb!tymix!antares!doctor!jms
From: jms@doctor.Tymnet.COM (Joe Smith)
Newsgroups: comp.sys.amiga.tech
Subject: Blanking attached sprites
Summary: Dmouse doesn't understand 15-color pointers
Keywords: pointer sprite attached screen blank
Message-ID: <107@doctor.Tymnet.COM>
Date: 6 May 89 00:38:05 GMT
Reply-To: jms@doctor.Tymnet.COM (Joe Smith)
Organization: McDonnell Douglas Field Service Co, San Jose CA
Lines: 14