Article View: comp.sys.amiga.tech
Article #12538Blanking attached sprites
From: Joe Smith
Date: Sat, 06 May 1989 00:38
Date: Sat, 06 May 1989 00:38
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At the April BADGE meeting, someone was running a program the made the
workbench pointer be an Amiga check in 15 colors that cycled. This looked
really neat, except that after a few seconds of inactivity, it would change to
only 3 colors cycling. And after a few minutes, it would be a black-and-white
pointer cycling on a black screen. It got quite a laugh when people realized
what was going on. It seems that Dmouse was not expecting the pointer to be
created from 2 attached sprites, and did not turn off DMA on the 2nd sprite.
Matt, do you have a newer version of Dmouse ready yet?
--
Joe Smith (408)922-6220 | jms@antares.Tymnet.COM or jms@tymix.Tymnet.COM
McDonnell Douglas FSCO | UUCP: ...!{ames,pyramid}!oliveb!tymix!antares!jms
PO Box 49019, MS-D21 | PDP-10:JMS@F74.Tymnet.COM CA license plate:"POPJ P,"
San Jose, CA 95161-9019 | narrator.device: "I didn't say that, my Amiga did!"
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<107@doctor.Tymnet.COM>Path:
arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!lll-winken!ames!oliveb!tymix!antares!doctor!jmsShow Full Headers
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!mailrus!csd4.milw.wisc.edu!lll-winken!ames!oliveb!tymix!antares!doctor!jms From: jms@doctor.Tymnet.COM (Joe Smith) Newsgroups: comp.sys.amiga.tech Subject: Blanking attached sprites Summary: Dmouse doesn't understand 15-color pointers Keywords: pointer sprite attached screen blank Message-ID: <107@doctor.Tymnet.COM> Date: 6 May 89 00:38:05 GMT Reply-To: jms@doctor.Tymnet.COM (Joe Smith) Organization: McDonnell Douglas Field Service Co, San Jose CA Lines: 14