Article View: comp.sys.amiga.tech
Article #71DeluxePaint III and IFF
From: Glen Fullmer
Date: Fri, 16 Jun 1989 15:59
Date: Fri, 16 Jun 1989 15:59
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1480 bytes
I am having a problem with IFF files written by DeluxePaint III. I edit
a good IFF file (lo-res or hi-res) by filling the background color to white,
transfer it to a Sun4 with Kermit (binary mode), run a program iff2sun to convert
it to a Sun raster file and it aborts with a core dump.
Also, I wrote a program that converts IFF files to Apollo bitmap files. It uses
the PD ifflib stuff and I get the message:
No BODY data.
These all work fine with IFF files edited with DeluxePaint II. Obviously, DPIII
is making assumptions that I don't take in account. Before jumping into a dump
of the file, I thought someone in net-land must know the answer. Funny thing,
some files that I create in DPIII work just fine!?
--
_____ _ "For a successful technology, reality must take precedence"
{____/ // "over public relations, for Nature cannot be fooled."
\ // _ __Richard P. Feynman, Appendix F of Shuttle Disaster Report
{____/ </_</_/ / <_ {sun!sunburn | cadillac} !dover!fullmer
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Path: arc1-ca.pugleaf.net!utzoo!utgpu!jarvis.csri.toronto.edu!rutgers!cs.utexas.edu!oakhill!dover!fullmer From: fullmer@dover.sps.mot.com (Glen Fullmer) Newsgroups: comp.sys.amiga.tech Subject: DeluxePaint III and IFF Keywords: IFF DPIII Message-ID: <1419@dover.sps.mot.com> Date: 16 Jun 89 15:59:59 GMT Reply-To: fullmer@dover.sps.mot.com.UUCP (Glen Fullmer) Distribution: na Organization: Motorola, Inc., Semiconductor Products Sector Lines: 22