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Thread View: comp.sys.amiga.tech
1 messages
1 total messages Started by Spencer Shanson Wed, 09 Jan 1991 01:14
WritePixelArray8
#7954
Author: Spencer Shanson
Date: Wed, 09 Jan 1991 01:14
24 lines
1432 bytes
Randell Jesup forwarded this question to me from Mike Smithwick:

> Anyone know what the new 2.0 function WritePixelArray8() serves
> in life. Its man page is absolutely baffleing.

> mike

WritePixelArray8()  writes to the specified position in the rastport an array
of  pixels  that  are  defined  as  *pen numbers*, as opposed to the Blt...()
functions that write an array of bitmaps.

It is faster to use this than to use a sequence of WritePixel() calls, though
it ultimately does the same job.

Hope that answers the question. Apologies for losing the thread from the 
original question.

-- 
---------------------------------------------------------------------------
Spencer Shanson - Amiga Software Engineer     | email: spence@commodore.COM
                                              | or uunet!cbmvax!spence
All opinions expressed are my own, and do not | "A picture is worth 1000
(necessarily) represent those of Commodore.   | words, or about 300,000
                                              | bytes."
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