Article View: comp.sys.ibm.pc.games.flight-sim
Article #60Re: Maximum Refresh on Monster 3D is 60Hz with some heavy iron!
From: Larry Bourdillon
Date: Mon, 16 Feb 1998 00:00
Date: Mon, 16 Feb 1998 00:00
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3771 bytes
William R. (Bill) Hoscheit wrote: > Schwann, > > You're absolutely right. The ultimate limit is imposed by the best common > video card-monitor setting for a given resoultion and color depth. > > In a perfect world, each device's driver would be able to detect the highest > common setting from the others. However, due to shortcutting, revisions, > BIOS updates etc, that may not reflect across the board, some vendors > include custom settings, like Matrox does with its MGA PowerDesk utilities > for use with monitors instead of the default monitor drivers. > > In MOST cases, there should be no problem letting windows do its job. But > for any of the reasons I mention above, if one or all participants decides > to misbehave, then some manual tweaking is in order. > > I can't think of a case where this is application-dependent, at least most > certainly not within FS98. I hope this helps! > > Kindest Regards, > > William R. (Bill) Hoscheit > Pacific Presentation Graphics (PCMedix) > Microsoft Most Valuable Professional (MSMVP) > System Operator - Internet Gaming Zone (+hoscheit) > > http://www.hoscheit.com > > Schwann wrote in message <34e86e2e.21009685@news.intekom.co.za>... > >kwallner@alt.netNO_CANNED_MEAT (Kal Wallner) wrote: > > > >>On Sun, 8 Feb 1998 04:58:34 GMT, Larry Schachter <lrscpa@5carroll.com> > >>wrote: > >> > >>>Have a new PII-300, 128 MB RAM, with an STB Velocity 128 (Riva 128), and > >>>a 19" monitor. The Riva works great, but just to muck up the works, I > >>>decided to throw in my Monster 3D. > >>> > >>>Problem is with all this heavy iron, I can't do better than 60 HZ at > >>>640*480 and 800*600 with Desktop|Properties|Monster 3D settings. > >> > >>I originally used the Matrox MGA monitor settings to pick my monitor, > >>and you don't see the selection under My Computer, thus limiting my > >>Monster3D to 60Hz. > >> > >> > > > >yeh i got the same problem with the voodoo and a 200 pro with 64 ram. > >setting up the refresh to even 70 mhz gives me no Quake i can use. > >but isn't it the monitor thats responsible? maybe if i get a better > >screen it'll setup? there's a warning in windows that a refresh thats > >too high can damage your monitor. does anyone know any more on this? > > > >blue skies, > > > >schwann > > Sorry to quote all of this text above -- guess I came in late. Maybe I'm missing something here but with my Monster3D, I'm running at a 75Hz refresh rate, this as shown by the monitor's on-screen info (not Win95) -- 60Hz is the default only. Am I missing something here...? ....larry
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 100389,e598fa55aa38264a X-Google-Attributes: gid100389,public X-Google-Thread: f9fc9,e598fa55aa38264a X-Google-Attributes: gidf9fc9,public X-Google-Thread: 114911,e598fa55aa38264a X-Google-Attributes: gid114911,public X-Google-Thread: 10ad04,e598fa55aa38264a X-Google-Attributes: gid10ad04,public X-Google-Thread: f4bb2,e598fa55aa38264a X-Google-Attributes: gidf4bb2,public From: Larry Bourdillon <labour@ix.netcom.com> Subject: Re: Maximum Refresh on Monster 3D is 60Hz with some heavy iron! Date: 1998/02/16 Message-ID: <34E8E5C5.AD903B2D@ix.netcom.com> X-Deja-AN: 325720576 Content-Transfer-Encoding: 7bit References: <34DD3B7A.9A020DA8@5carroll.com> <34df0edf.4878193@news.alt.net> <34e86e2e.21009685@news.intekom.co.za> <6c9sfn$7ou$1@ha1.rdc1.occa.home.com> Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Organization: Netcom X-NETCOM-Date: Mon Feb 16 5:20:55 PM PST 1998 Newsgroups: comp.sys.ibm.pc.games.flight-sim,comp.sys.ibm.pc.hardware.video,rec.aviation.simulators,microsoft.public.simulators,3dfx.oem.products.diamond.monster3d