Article View: comp.sys.ibm.pc.hardware.video
Article #32Re: 3Dfx's response to Nvidia's new GeForce.
From: Michael W Holdsworth
Date: Sat, 04 Sep 1999 00:00
Date: Sat, 04 Sep 1999 00:00
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3757 bytes
Well S3 just announced the Savage2000 which is comparable to the GeForce256 but has a higher fill rate (700MB/s). 3Dfx will be sunk if they don't support 24 bit color, 24 zbuffer, anti-aliasing and T&L. Bonk <@.> wrote in message news:B7A6CAC08E4DE8DB.A94DD019C06C73AC.A32D97FC53A713A8@lp.airnews.net... This week 3Dfx responded to Nvidia's GeForce press release by doing another tap dance and song to destract the public away from its own current and future product shortcomings. What did 3Dfx use as a defense for their product? Yep, you guessed it, once again 3Dfx is pushing fill rate to compensate for not having Transform, Lighting, even 2048x2048 texture size hardware support. 3Dfx also accused the GeForce chip of being unbalanced because its geometry engine is very powerful but the fill rate is slow compared to 3Dfx's Napalm. Well, let's see now, 3Dfx's current offering is 2 years behind in standards, only does 16bit color, 256x256 textures and they have absolutely no AGP mastering support but 3Dfx has the arrogance to be hypocritical in calling the GeForce unbalanced!?! You want to see unbalanced? Look at Napalm when it is released, without Transform and Lighting hardware when Transform and Lighting as of this week is the new leading edge video standard. A standard is something you MUST have in order to best utilize what is offered to you. With 3Dfx's Napalm, you now don't have a choice, you are stuck with no Transform or Lighting hardware, but oh, hey, you will have a fast pixel rate, if your CPU can keep up!!! When will 3Dfx ever catch up? When will 3Dfx stop trying to distract the public away from its lack of features and standards, in the name of fill rate? Seems like this week's parody on Ebay and other websites of the V4 card vs. GeForce would give 3Dfx a hint of their lack of leading edge standards and would also get them to see themselves as they appear to those who have good eyesight and know better, but it is now apparent that not only is 3Dfx customers blind, ignorant and arrogant but 3Dfx has the same defects. Like they say, birds of a feather, flock together. 3Dfx, when will you ever catch up technology, feature and standard wise? You are spending way too much time on maximizing fill rate, in the name of falling behind everyone else in everything else that matters. Get some glasses and some intelligence 3Dfx, and humble yourselves for the clowns you appear to those of us who can see and know better, or get out of the market!
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 110664,fd307a5d4ad9f411 X-Google-Attributes: gid110664,public X-Google-Thread: 107dc6,fd307a5d4ad9f411 X-Google-Attributes: gid107dc6,public X-Google-Thread: f4bb2,fd307a5d4ad9f411 X-Google-Attributes: gidf4bb2,public X-Google-Thread: 10a47c,fd307a5d4ad9f411 X-Google-Attributes: gid10a47c,public X-Google-Thread: f5338,fd307a5d4ad9f411 X-Google-Attributes: gidf5338,public X-Google-Thread: 100291,fd307a5d4ad9f411 X-Google-Attributes: gid100291,public From: "Michael W Holdsworth" <mwhold@flash.net> Subject: Re: 3Dfx's response to Nvidia's new GeForce. Date: 1999/09/04 Message-ID: <Q_fA3.229$D42.729@news.flash.net> X-Deja-AN: 521123251 References: <B7A6CAC08E4DE8DB.A94DD019C06C73AC.A32D97FC53A713A8@lp.airnews.net> X-Priority: 3 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2918.2701 X-Complaints-To: abuse@flash.net X-Trace: news.flash.net 936479792 209.30.225.214 (Sat, 04 Sep 1999 16:16:32 CDT) Organization: FlashNet Communications, http://www.flash.net X-MSMail-Priority: Normal NNTP-Posting-Date: Sat, 04 Sep 1999 16:16:32 CDT Newsgroups: comp.sys.ibm.pc.hardware.video,3dfx.d3d,3dfx.discussion,3dfx.events,3dfx.opengl,3dfx.products