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Article #33

Re: 3Dfx's response to Nvidia's new GeForce.

#33
From: Michael W Holdsworth
Date: Sat, 04 Sep 1999 00:00
56 lines
4141 bytes
T & L will not be a flop. Its good to see that low end PC graphics cards are
now starting to incorporate features that are in high end graphics systems.

3Dfx will have to provide T&L or get out of the graphics business.
Malice <antispam@usa.com> wrote in message
news:37d16ae9.10168811@news.optonline.net...
> On Sat, 4 Sep 1999 13:07:32 -0500, "Bonk" <@.> wrote:
>
>
> T & L will be the next MMX, a flop....Oh yea, when will T & L take
> advantage of gaming software ?
>
> >This week 3Dfx responded to Nvidia's GeForce press release by doing =
> >another tap dance and song to destract the public away
> >from its own current and future product shortcomings.
> >What did 3Dfx use as a defense for their product? Yep, you guessed it, =
> >once again 3Dfx is pushing fill rate to compensate for not having
> >Transform, Lighting, even 2048x2048 texture size hardware support.
> >3Dfx also accused the GeForce chip of being unbalanced because its =
> >geometry engine is very powerful but the fill rate is slow compared to =
> >3Dfx's Napalm.
> >Well, let's see now, 3Dfx's current offering is 2 years behind in =
> >standards, only does 16bit color, 256x256 textures and they have =
> >absolutely no AGP mastering support
> >but 3Dfx has the arrogance to be hypocritical in calling the GeForce =
> >unbalanced!?!
> >You want to see unbalanced? Look at Napalm when it is released, without =
> >Transform and Lighting hardware when Transform and Lighting as of
> >this week is the new leading edge video standard. A standard is =
> >something you MUST have in order to best utilize what is offered to you.
> >With 3Dfx's Napalm, you now don't have a choice, you are stuck with no =
> >Transform or Lighting hardware, but oh, hey, you will have a fast pixel =
> >rate, if your CPU can keep up!!!
> >When will 3Dfx ever catch up? When will 3Dfx stop trying to distract the
=
> >public away from its lack of features and standards, in the name of fill
=
> >rate?
> >Seems like this week's parody on Ebay and other websites of the V4 card =
> >vs. GeForce would give 3Dfx a hint of their lack of leading edge =
> >standards
> >and would also get them to see themselves as they appear to those who =
> >have good eyesight and know better, but it is now apparent that not only
=
> >is
> >3Dfx customers blind, ignorant and arrogant but 3Dfx has the same =
> >defects.
> >Like they say, birds of a feather, flock together.
> >3Dfx, when will you ever catch up technology, feature and standard wise?
> >You are spending way too much time on maximizing fill rate, in the name =
> >of falling behind everyone else in everything else that matters.
> >Get some glasses and some intelligence 3Dfx, and humble yourselves for =
> >the clowns you appear to those of us who can see and know better,
> >or get out of the market!
> >
>
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From: "Michael W Holdsworth" <mwhold@flash.net>
Subject: Re: 3Dfx's response to Nvidia's new GeForce.
Date: 1999/09/04
Message-ID: <O7gA3.238$D42.894@news.flash.net>
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