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Article #37Re: 3Dfx's response to Nvidia's new GeForce.
From: Barrett Crowe
Date: Sun, 05 Sep 1999 00:00
Date: Sun, 05 Sep 1999 00:00
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3965 bytes
I'm reminded of that Smash Mouth song..."She was lookin' kinda dumb with her finger and her thumb in the shape of an L on her forehead." ;) Barrett -- remove "spamkills" to reply John Reynolds <mjolnir@erinet.com> wrote in message news:Y9wA3.116$34.17057@news.oh.voyager.net... > <repeatedly smacking forefinger and thumb, both held at a 90 degree angle to > each other, against forehead< > > John > > > > Bonk <@.> wrote in message > news:B7A6CAC08E4DE8DB.A94DD019C06C73AC.A32D97FC53A713A8@lp.airnews.net... > This week 3Dfx responded to Nvidia's GeForce press release by doing another > tap dance and song to destract the public away > from its own current and future product shortcomings. > What did 3Dfx use as a defense for their product? Yep, you guessed it, once > again 3Dfx is pushing fill rate to compensate for not having > Transform, Lighting, even 2048x2048 texture size hardware support. > 3Dfx also accused the GeForce chip of being unbalanced because its geometry > engine is very powerful but the fill rate is slow compared to 3Dfx's Napalm. > Well, let's see now, 3Dfx's current offering is 2 years behind in standards, > only does 16bit color, 256x256 textures and they have absolutely no AGP > mastering support > but 3Dfx has the arrogance to be hypocritical in calling the GeForce > unbalanced!?! > You want to see unbalanced? Look at Napalm when it is released, without > Transform and Lighting hardware when Transform and Lighting as of > this week is the new leading edge video standard. A standard is something > you MUST have in order to best utilize what is offered to you. > With 3Dfx's Napalm, you now don't have a choice, you are stuck with no > Transform or Lighting hardware, but oh, hey, you will have a fast pixel > rate, if your CPU can keep up!!! > When will 3Dfx ever catch up? When will 3Dfx stop trying to distract the > public away from its lack of features and standards, in the name of fill > rate? > Seems like this week's parody on Ebay and other websites of the V4 card vs. > GeForce would give 3Dfx a hint of their lack of leading edge standards > and would also get them to see themselves as they appear to those who have > good eyesight and know better, but it is now apparent that not only is > 3Dfx customers blind, ignorant and arrogant but 3Dfx has the same defects. > Like they say, birds of a feather, flock together. > 3Dfx, when will you ever catch up technology, feature and standard wise? > You are spending way too much time on maximizing fill rate, in the name of > falling behind everyone else in everything else that matters. > Get some glasses and some intelligence 3Dfx, and humble yourselves for the > clowns you appear to those of us who can see and know better, > or get out of the market! > > >
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 110664,fd307a5d4ad9f411 X-Google-Attributes: gid110664,public X-Google-Thread: 107dc6,fd307a5d4ad9f411 X-Google-Attributes: gid107dc6,public X-Google-Thread: f5338,fd307a5d4ad9f411 X-Google-Attributes: gidf5338,public X-Google-Thread: 100291,fd307a5d4ad9f411 X-Google-Attributes: gid100291,public X-Google-Thread: 10a47c,fd307a5d4ad9f411 X-Google-Attributes: gid10a47c,public X-Google-Thread: f4bb2,fd307a5d4ad9f411 X-Google-Attributes: gidf4bb2,public From: "Barrett Crowe" <btcrowe@spamkillsmindspring.com> Subject: Re: 3Dfx's response to Nvidia's new GeForce. Date: 1999/09/05 Message-ID: <7quqrv$o4d$1@nntp9.atl.mindspring.net> X-Deja-AN: 521461210 References: <B7A6CAC08E4DE8DB.A94DD019C06C73AC.A32D97FC53A713A8@lp.airnews.net> <Y9wA3.116$34.17057@news.oh.voyager.net> X-Priority: 3 X-Server-Date: 5 Sep 1999 22:29:19 GMT X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2615.200 Organization: MindSpring Enterprises X-MSMail-Priority: Normal Newsgroups: comp.sys.ibm.pc.hardware.video,3dfx.d3d,3dfx.discussion,3dfx.events,3dfx.opengl,3dfx.products