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Article #82Re: 3d mark lite & drivers, fill rate & texture rendering
From: Joonas Meril�inen
Date: Fri, 11 Dec 1998 00:00
Date: Fri, 11 Dec 1998 00:00
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Jason King wrote in message <74om9m$77u5@kirk.tinet.ie>... > >Hi, > >I`ve a 12 meg righteous 3dII and two things I noticed using the latest >MonsterII and CL Voodoo 2 dx6 drivers on directx 6.1: > >With 3dmark lite 8mb texture rendering speed test, the MII drivers >benchmarked much faster than the CL one`s. > >Texture fill rate benchmarked much faster with the CL voodoo2 than the >MII one`s. > >Which has the most impact on game performance, Fill rate or 8mb >texture rendering speed ? IMO the most important test what 3DMark99 does, are First-person anf Race. I get about 30 fps in both. I have Banshee and Celeron 266. Joon@sM
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: f4bb2,754c38aa0b00d13 X-Google-Attributes: gidf4bb2,public X-Google-Thread: 1029b6,754c38aa0b00d13 X-Google-Attributes: gid1029b6,public From: "Joonas Meril�inen" <joonasm@dlc.fi> Subject: Re: 3d mark lite & drivers, fill rate & texture rendering Date: 1998/12/11 Message-ID: <74rtrj$7lp$1@tron.sci.fi> X-Deja-AN: 421293733 References: <74om9m$77u5@kirk.tinet.ie> X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3 Organization: SAUNALAHDEN SERVERIN asiakas Newsgroups: comp.sys.ibm.pc.hardware.video,3dfx.game.discussion