Article View: comp.sys.mac.games.strategic
Article #12Re: sad news on the gaming front...
From: Gary Zuercher
Date: Tue, 05 May 1998 00:00
Date: Tue, 05 May 1998 00:00
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In article <EsGw8H.3rJ@news.bug.co.jp>, "T. Colin Mack" <colin@satelight.co.jp> wrote: > >> >Something tells me Rhapsody is going to change a lot of developer > thinking > >> >when it becomes possible to write code once and easily recompile it for > >> >almost any platform. > >> > >> Ah, but that requires the PC owner to actually _have_ Rhapsody (or the > >> multi-hued box under Windows) which isn't likely to take a large enough > >> percentage of the market to convince game companies (IMHO). > > >Developers do need to have Rhapsody (at least for now), but end users can > >run "Yellow Box" applications on Windows 95/NT. > > While I think the yellow box will provide a good base for cross-platform > development > for "grown up" applications, I think game developers might want to focus > their attenon > more on what they can get out of QuickTime 3 (assuming the licensing madness > is > ever straightened out). Since game programming is very performance and > graphics > oriented, there's usually some really unportable code in the guts of games. > There is a lot of the mac toolbox available in QT3, you can develop on win > or mac, and it > some apparently fast blitting routines (faster than copy bits, plus > supporting alpha > channel transparency, rotation, etc.). This stuff works on the mac > obviously, and works > on windows, and takes advantage of DirectX if it is installed, but still > works if DirectX > is not there. And of course you have all the "normal" QT stuff -- movies, > midi, support > of all major graphics file formats built in... > > fine this way. > > Just my 2 yen, > ------------------------ > T. Colin Mack Apple announced today that there will be a greatly expanded games support at the WWDC, including game support for Rhapsody developers. Probably in line with their new stategy to return to the home computer market, as games are a MUST in this market. -- Regards, Gary Zuercher http://www.chromaconcepts.com
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X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 1115e1,ed48eb5b00e8bc9c X-Google-Attributes: gid1115e1,public X-Google-Thread: f94cb,ed48eb5b00e8bc9c X-Google-Attributes: gidf94cb,public X-Google-Thread: 102e01,ed48eb5b00e8bc9c X-Google-Attributes: gid102e01,public X-Google-Thread: 10b5e3,ed48eb5b00e8bc9c X-Google-Attributes: gid10b5e3,public X-Google-Thread: 1081ce,ed48eb5b00e8bc9c X-Google-Attributes: gid1081ce,public From: garyz@chromaconcepts.com (Gary Zuercher) Subject: Re: sad news on the gaming front... Date: 1998/05/05 Message-ID: <garyz-0505981133140001@cx42105-a.irvn1.occa.home.com> X-Deja-AN: 350514186 References: <tmatteo-2904981115530001@150.100.115.20> <nospamrabst59+-2904981125550001@pool-207-205-218-72.pbgh.grid.net> <flargh-2904981635370001@p8.gw1.provi.ma.tiac.com> <6i8t4g$kvl@bgtnsc02.worldnet.att.net> <flargh-3004980801010001@p7.gw1.mashp.ma.tiac.com> <6ia799$mvt@bgtnsc01.worldnet.att.net> <flargh-3004981535150001@p6.gw1.provi.ma.tiac.com> <garyz-0205981222220001@cx42105-a.irvn1.occa.home.com> <mcox-ya02408000R0305980946240001@newsource.ihug.co.nz> <see-below-0205982242140001@209.24.241.203> <EsGw8H.3rJ@news.bug.co.jp> Organization: Chroma Concepts NNTP-Posting-Date: Tue, 05 May 1998 11:32:24 PDT Newsgroups: comp.sys.mac.games.strategic,comp.sys.mac.games.misc,comp.sys.mac.games.action,aus.computers.mac,comp.sys.mac.games.adventure