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Article #97

Re: DPS: Can it use GS to make characters appear to have better resolutions?

#97
From: Andrew Loewenstern
Date: Thu, 29 Oct 1992 08:10
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In article <1992Oct27.105536.12557@mic.ucla.edu> iwelch@agsm.ucla.edu (Ivo Welch) writes:
>
>I believe "aliasing" (correct term?)   allows  a grey-scale monitor to display
>characters at seemingly higher resolution by using greys in spots where a font
>outline suggests an ambiguous decision of whether to put a pixel or not. Since
>my new 21" NeXT monitor has  only 1024*768 resolution if driven  by my NeXT, I
>wonder if DPS can at least use aliasing to make characters appear to be better
>shaped.

You're close...  It's "anti-aliasing" and PostScript can't do it.
PostScript prefers high resolution output devices. (monitors are about
as low resolution as you can get).


andrew
-- 
andrew@cubetech.com     | "We shall not cease from exploration
Andrew Loewenstern      |  And the end of our exploring
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                        |  And know the place for the first time." -T.S. Eliot
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From: andrew@cubetech.com (Andrew Loewenstern)
Newsgroups: comp.sys.next.misc
Subject: Re: DPS: Can it use GS to make characters appear to have better resolutions?
Message-ID: <1992Oct29.081024.29423@cubetech.com>
Date: 29 Oct 92 08:10:24 GMT
References: <1992Oct27.105536.12557@mic.ucla.edu>
Organization: Cube Technologies, Inc.
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