Article View: comp.sys.next.programmer
Article #1516RIBs, RenderMan, and Textures
From: Mike Amirault
Date: Wed, 11 Nov 1992 19:24
Date: Wed, 11 Nov 1992 19:24
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I've been messing around with Renderman and RIB files for a couple of days and need some help. I can pretty much get everything to work except textures. I've tried everything and can't get a simple texture to display from a RIB file I created. I can use 3DReality and add a texture fine, but I can't do it from my RIB file. I've tried things like: Surface "SD_Simple_tx" "txmap" "/NextLibrary/Textures/brick.tex" Surface "texmap" "texname" "brick" ... Does anyone know how to do this? Does anyone have any docs on the RIB syntax? I bought the RenderMan Companion book but that doesn't really help. Also, does anyone know how to compile shader function source to a *.slo file? Thanks for the help, Mike
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Path: arc1-ca.pugleaf.net!sparky!uunet!ukma!darwin.sura.net!zaphod.mps.ohio-state.edu!rpi!bu.edu!localhost.bu.edu From: ambi@localhost.bu.edu (Mike Amirault) Newsgroups: comp.sys.next.programmer Subject: RIBs, RenderMan, and Textures Message-ID: <101558@bu.edu> Date: 11 Nov 92 19:24:38 GMT Sender: news@bu.edu Reply-To: ambi@it-next2.bu.edu Lines: 20