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Article #1516

RIBs, RenderMan, and Textures

#1516
From: Mike Amirault
Date: Wed, 11 Nov 1992 19:24
20 lines
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 I've been messing around with Renderman and RIB files for a couple
of days and need some help. I can pretty much get everything to work
except textures.  I've tried everything and can't get a simple texture
to display from a RIB file I created. I can use 3DReality and add a
texture fine, but I can't do it from my RIB file.

 I've tried things like:

 Surface "SD_Simple_tx" "txmap" "/NextLibrary/Textures/brick.tex"
 Surface "texmap" "texname" "brick"
 ...

 Does anyone know how to do this?  Does anyone have any docs on the
RIB syntax?  I bought the RenderMan Companion book but that doesn't
really help. Also, does anyone know how to compile shader function 
source to a *.slo file?

 Thanks for the help,
		Mike
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Message-ID: <101558@bu.edu>
Path: arc1-ca.pugleaf.net!sparky!uunet!ukma!darwin.sura.net!zaphod.mps.ohio-state.edu!rpi!bu.edu!localhost.bu.edu

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Path: arc1-ca.pugleaf.net!sparky!uunet!ukma!darwin.sura.net!zaphod.mps.ohio-state.edu!rpi!bu.edu!localhost.bu.edu
From: ambi@localhost.bu.edu (Mike Amirault)
Newsgroups: comp.sys.next.programmer
Subject: RIBs, RenderMan, and Textures
Message-ID: <101558@bu.edu>
Date: 11 Nov 92 19:24:38 GMT
Sender: news@bu.edu
Reply-To: ambi@it-next2.bu.edu
Lines: 20