Article View: comp.sys.next.programmer
Article #533Animating lots of small bitmaps
From: David Strout
Date: Tue, 11 Aug 1992 14:42
Date: Tue, 11 Aug 1992 14:42
11 lines
999 bytes
999 bytes
I need to animate many (up to 40) small (48>x>20) bitmaps in a view under 3.0. (Think what the X game netrek looks like) I tried doing it with a subview per bitmap, but that flashed badly. I tried putting them all in the drawSelf:: of the main view, but that makes the whole view flash. Current idea is to define a Type 3 font with my bitmaps, then use xyshow to draw them. This seems really gross. If I wanted to do graphics with fonts, I'd program (pick one: X, TI99/4a, IBM PCs) etc. Does anyone have a better method? Ideas welcome, example code even better. dave.
Technical Details
Message-ID:
<22171@venera.isi.edu>Path:
arc1-ca.pugleaf.net!sparky!uunet!usc!isi.edu!dstroutShow Full Headers
Complete Article Headers
Path: arc1-ca.pugleaf.net!sparky!uunet!usc!isi.edu!dstrout From: dstrout@isi.edu (David Strout) Newsgroups: comp.sys.next.programmer Subject: Animating lots of small bitmaps Message-ID: <22171@venera.isi.edu> Date: 11 Aug 92 14:42:54 GMT Reply-To: dstrout@darpa.mil (David Strout) Followup-To: comp.sys.next.programmer Distribution: usa Organization: Information Sciences Institute, Univ. of So. California Lines: 11