Article View: comp.sys.sgi.graphics
Article #27Re: A quick swapbuffers question...
From: Kurt Akeley
Date: Wed, 30 Dec 1992 18:22
Date: Wed, 30 Dec 1992 18:22
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-- I believe that process blocking occurs only when a GL call is made to the same GL context after swapbuffers() is called. Thus a single process can render and swap multiple windows at the full frame rate, but will stall if it attempts to render to a window that has been posted for a swap, but not yet swapped. -- Kurt Akeley kurt@sgi.com (415) 390-3612 M/S 7U-550
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Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!agate!ames!olivea!sgigate!odin!fido!cashew.asd.sgi.com!kurt From: kurt@cashew.asd.sgi.com (Kurt Akeley) Newsgroups: comp.sys.sgi.graphics Subject: Re: A quick swapbuffers question... Keywords: swapbuffers Message-ID: <1hspcrINNql6@fido.asd.sgi.com> Date: 30 Dec 92 18:22:19 GMT References: <1992Dec30.163152.22459@news.uiowa.edu> Distribution: usa Organization: Silicon Graphics, Inc. Lines: 9 NNTP-Posting-Host: cashew.asd.sgi.com