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Article View: comp.sys.sgi.graphics
Article #27

Re: A quick swapbuffers question...

#27
From: Kurt Akeley
Date: Wed, 30 Dec 1992 18:22
9 lines
864 bytes
-- 

I believe that process blocking occurs only when a GL call is made
to the same GL context after swapbuffers() is called.  Thus a single
process can render and swap multiple windows at the full frame rate,
but will stall if it attempts to render to a window that has been
posted for a swap, but not yet swapped.

-- Kurt Akeley	    kurt@sgi.com  (415) 390-3612  M/S 7U-550
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References: <1992Dec30.163152.22459@news.uiowa.edu>

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Path: arc1-ca.pugleaf.net!sparky!uunet!spool.mu.edu!agate!ames!olivea!sgigate!odin!fido!cashew.asd.sgi.com!kurt
From: kurt@cashew.asd.sgi.com (Kurt Akeley)
Newsgroups: comp.sys.sgi.graphics
Subject: Re: A quick swapbuffers question...
Keywords: swapbuffers
Message-ID: <1hspcrINNql6@fido.asd.sgi.com>
Date: 30 Dec 92 18:22:19 GMT
References: <1992Dec30.163152.22459@news.uiowa.edu>
Distribution: usa
Organization: Silicon Graphics, Inc.
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