Thread View: comp.sys.sgi.graphics
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Started by Michael Manyin
Mon, 28 Dec 1992 19:19
PM_ADD24 on RE
Author: Michael Manyin
Date: Mon, 28 Dec 1992 19:19
Date: Mon, 28 Dec 1992 19:19
32 lines
1490 bytes
1490 bytes
We are porting a program from a VGX platform to a Crimson/RealityEngine, and have been finding it difficult to make full use of the 4096-entry colormap when lrectwrite'ing 8-bit images. Specifically, we suspect that the call pixmode( PM_ADD24, 256 ); on the RealityEngine, is the problem. In fact, any integer offset greater than 0 produces anomalous behavior. The pixmode manual page claims that "Pixel addition can... be used to offset the range of a color map image", and our code works fine on VGX and Indigo Elan machines. Any hints or suggestions, posted or mailed, would be appreciated. Thanks! Mike Manyin ------- cross posted to: comp.sys.sgi comp.sys.sgi.graphics -- -------------------------------------------------------------------- Michael Manyin NASA/GSFC manyin@helene.gsfc.nasa.gov Lab for Atmospheres, Code 912 US: (301) 286-7825 Greenbelt, Maryland 20771
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