Thread View: comp.sys.sgi.misc
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Started by Richard M. Evans
Thu, 07 Jan 1993 19:31
Upgrade considerations
Author: Richard M. Evans
Date: Thu, 07 Jan 1993 19:31
Date: Thu, 07 Jan 1993 19:31
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I am considering upgrading a 4D/340VGX to Reality Engine graphics. I've been told by a sales rep that the product is called HU-REALTT. What exactly do I get with this upgrade? TIA, Rich Evans rme@stereo.rl.af.mil
Re: Upgrade considerations
Author: Mark Rosenstein
Date: Fri, 08 Jan 1993 07:13
Date: Fri, 08 Jan 1993 07:13
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In article <34912@adm.brl.mil> rme@stereo.adii.rl.af.mil (Richard M. Evans) writes:
From: rme@stereo.adii.rl.af.mil (Richard M. Evans)
Newsgroups: comp.sys.sgi.misc
Date: 7 Jan 93 19:31:39 GMT
I am considering upgrading a 4D/340VGX to Reality Engine graphics.
I've been told by a sales rep that the product is called HU-REALTT.
What exactly do I get with this upgrade?
I assume you'd get a fabulous Reality Engine. Just a small warning. We
have a 340VGX twin tower, and our sales guy said it would just be a
board swap. The RE arrived middle of December, when we learn, "Oh No,
Mr. Bill", the RE only fits in the single tower. We are now in rather
unpleasant discussions, since the upgrade price is higher for twin
tower (I guess they have to replace the whole machine) about who
should pay the difference. (and of course our 1992 money is now history).
SGI's quote just say "RealityEngine graphics upgrade for IRIS
PowerSeries and IRIS Crimson deskside systems", but I guess there are
different part numbers for single vs. twin tower upgrades, so make
sure your sales person gets you the right one.
This is of course, just my perspective on a most depressing situation,
as everytime I pass by the box full of RE parts, I hear it saying "You
could be doing full screen antialiasing. You could be doing realtime
textures in quantity and quality like you've never could do on the VGX.
FEED ME GL INSTRUCTIONS NOW." (music from "Little House of Graphics Horrors",
comes up).
Mark.
=-=-=-=-=
I have learned that success is to be measured not so much by the position
that one has reached in life as by the obstacles which he has overcome
while trying to succeed.
-- Booker T. Washington, "Up from Slavery"
Re: Upgrade considerations
Author: Stan Jensen
Date: Fri, 08 Jan 1993 18:29
Date: Fri, 08 Jan 1993 18:29
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In article <MBR.93Jan8071348@ponape.bellcore.com>, mbr@bellcore.com (Mark Rosenstein) writes: |> In article <34912@adm.brl.mil> rme@stereo.adii.rl.af.mil (Richard M. Evans) writes: |> I am considering upgrading a 4D/340VGX to Reality Engine graphics. |> I've been told by a sales rep that the product is called HU-REALTT. |> What exactly do I get with this upgrade? |> |> I assume you'd get a fabulous Reality Engine. Just a small warning. We |> have a 340VGX twin tower, and our sales guy said it would just be a |> board swap. The RE arrived middle of December, when we learn, "Oh No, |> Mr. Bill", the RE only fits in the single tower. We are now in rather |> unpleasant discussions, since the upgrade price is higher for twin |> tower (I guess they have to replace the whole machine) about who |> should pay the difference. (and of course our 1992 money is now history). |> SGI's quote just say "RealityEngine graphics upgrade for IRIS |> PowerSeries and IRIS Crimson deskside systems", but I guess there are |> different part numbers for single vs. twin tower upgrades, so make |> sure your sales person gets you the right one. I'm sorry to hear of Mark's dilemma, but he is right about the marketing code: HU-4DREALTT upgrade for twin tower HU-4DREALDH upgrade for single tower (DH=diehard) HU-4DREALRK upgrade for POWER Series rack Be sure your Sales Rep knows what model 340VGX you have. ------------------------------------------------------------------------- Stan Jensen, Systems Engineer stanj@corp.sgi.com Silicon Graphics Inc., M/S 14L-120 Phone:(415)390-5822 P.O. Box 7311, 1350 Charleston Road FAX: (415)962-1589 Mt. View, CA 94039-7311 "I (heart) Tonks" -------------------------------------------------------------------------
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