Article View: comp.windows.interviews
Article #527How to access Co-ordinates & other Qs?
From: cpmcgann
Date: Tue, 25 Aug 1992 18:36
Date: Tue, 25 Aug 1992 18:36
44 lines
2002 bytes
2002 bytes
I am currently developing a modelling application using InterViews and Unidraw. I have succesfully constructed an idraw type interface using ibuild. I now need to combine this interface with my modelling application. A number of basic questions have arisen: How do I access the co-ordinate information from the polygons, rectangles, ellipses which I have draw using the interface? (I need this information for processing by the application) I need to associate a material type (steel, graphite etc..) to each component. To do this must I derive new components from the existing Unidraw polygons, rectangles etc.. ? The following is a more general graphics problem: The modelling application requires polygons and ellipses which do not intersect. Thus once I obtain the coordinates from the interface they must have a clipping operation to produce non intersecting components. Does such a clipping algorithm exist? (I do not need to actually display the result of the operation as it would look the same, but I need the result for the application). So for example a bolt can be created simply by drawing a polygon and the a circle concentrically. Unidraw sees this as two components a filled polygon and an ellipse. My application needs to see a polygon with a hole and an ellipse. This is a simple example but the possibilities are complex. I would appreciate any pointers to a good graphics book which may deal with this topic. Thanks in advance for any help. Trinity College Dublin Ireland --------------------------------------------------------------------------------
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Path: arc1-ca.pugleaf.net!sparky!uunet!mcsun!ieunet!swift.cs.tcd.ie!cpmcgann From: cpmcgann@swift.cs.tcd.ie Newsgroups: comp.windows.interviews Subject: How to access Co-ordinates & other Qs? Message-ID: <1992Aug25.183626.8464@swift.cs.tcd.ie> Date: 25 Aug 92 18:36:25 GMT Organization: Computer Science Department, Trinity College Dublin Lines: 46