Article View: comp.windows.x.pex
Article #68Re: 2D stuff using PEX?
From: Rich Thomson
Date: Tue, 01 Sep 1992 19:36
Date: Tue, 01 Sep 1992 19:36
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1792 bytes
In article <476@imp.diablery.10A.com> devil@diablery.10A.com (Gil Tene) writes: >Is it possible to use a 2D imaging model under PEX? Since 2D is a subset of 3D imaging, the answer is yes. The phigs api provides 2D primitive and viewing functions. >3D processing is much more expensive than 2D processing is. A >trasformation requires roughly 2 times the calculations. This >means a "2D PEX server" could draw a 2D display at least twice >as fast as a "3D PEX server". Sounds like what you really want is to extend the idea of display lists to encompass X primitives? I'm not sure if you're arguing for explicit 2D display lists to achieve performance, or a separate "2D PEX" extension. From all the problems existing subsetting has caused, I doubt if anyone is going to lobby for a 2D subset of PEX, or a new 2D extension to support display lists. However, the structure element mechanism could be extended to support X primitives. How useful this would be given that X primitives are all in device coordinates, I'm not sure. -- Rich -- Repeal the personal income tax; vote Libertarian in 1992. Disclaimer: I speak for myself, except as noted; Copyright 1992 Rich Thomson UUCP: ...!uunet!dsd.es.com!rthomson Rich Thomson Internet: rthomson@dsd.es.com IRC: _Rich_ PEXt Programmer
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Newsgroups: comp.windows.x.pex Path: arc1-ca.pugleaf.net!sparky!uunet!orca!mesa!rthomson From: rthomson@mesa.dsd.es.com (Rich Thomson) Subject: Re: 2D stuff using PEX? Message-ID: <1992Sep1.193622.2460@dsd.es.com> Sender: usenet@dsd.es.com Nntp-Posting-Host: 130.187.85.21 Reply-To: rthomson@dsd.es.com (Rich Thomson) Organization: Design Systems Division, Evans & Sutherland, SLC, UT References: <476@imp.diablery.10A.com> Date: Tue, 1 Sep 92 19:36:22 GMT Lines: 29