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Article #78Re: OpenGL 2.0 - co nowego?
From: Grzegorz Górnisiewicz
Date: Wed, 06 Oct 2004 15:23
Date: Wed, 06 Oct 2004 15:23
46 lines
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3000 bytes
Morel napisa�(a):
> Witam.
>
> Czytam ostatnimi czasy specyfikacje do OpenGL-a 2.0 i prawde mowiac
> zastanawiam sie co w nim takiego nowatorskiego. Ok, dodano w nim OGL SL i
> chwala im za to, aczkolwiek jakis czas temu przegladalem prezentacje ktore
> stwierdzaly, ze nowy ogl bedzie ogromnym krokiem na przod. Hm... cos mi tu
> nie pasuje, bo samo dodanie OGL SL chyba nie jest ta rewelacja? Dopiero
> zaczynam czytac specyfikacje, ale moze wypunktuje mi ktos, co takiego
> pojawilo sie w ogl-u 2.0 czego nie bylo w ogl 1.5?
>
> Z gory dziekuje
> Mariusz
Prosz� :)
The OpenGL Architecture Review Board has released the OpenGL 2.0
specification (pdf format). New features of OpenGL 2.0 include:feature
graphic
* Programmable shading - With the new release, both OpenGL Shading
Language and its APIs are now core features of OpenGL. New functionality
includes the ability to create shader and program objects; and the
ability to write vertex and fragment shaders in OpenGL Shading Language.
* Multiple render targets that enable programmable shaders to write
different values to multiple output buffers in a single pass.
* Non-power-of-two textures for all texture targets, thereby
supporting rectangular textures and reducing memory consumption.
* Two-sided stencil with the ability to define stencil
functionality for the front and back faces of primitives, improving
performance of shadow volume and constructive solid geometry rendering
algorithms.
* Point sprites which replace point texture coordinates with
texture coordinates interpolated across the point. This allows drawing
points as customized textures, useful for particle systems.
i polecam zagl�da� na www.opengl.org ;)
i czyta� :D
> P.S. Mialem problemy z wysylaniem newsow, mam nadzieje, ze nie wysylam tego
> drugi raz? :)
> M.
>
Z nieszkodliwymi wyrazami
GrzesieG
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X-Google-Thread: 1162ab,674c4c21b2b7347 X-Google-Attributes: gid1162ab,public X-Google-Language: POLISH,Latin2 Path: arc1-ca.pugleaf.net!g2news1.google.com!news2.google.com!proxad.net!newsfeed.tpinternet.pl!atlantis.news.tpi.pl!news.tpi.pl!not-for-mail From: Grzegorz Górnisiewicz <grzegorz.gornisiewicz@nowytarg.pl> Newsgroups: free.pl.comp.games.development Subject: Re: OpenGL 2.0 - co nowego? Date: Wed, 06 Oct 2004 17:23:11 +0200 Organization: tp.internet - http://www.tpi.pl/ Lines: 46 Message-ID: <ck12qk$85m$1@nemesis.news.tpi.pl> References: <ck0qk6$l8e$3@atlantis.news.tpi.pl> NNTP-Posting-Host: 80.51.253.194 Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-2; format=flowed Content-Transfer-Encoding: 8bit X-Trace: nemesis.news.tpi.pl 1097076372 8374 80.51.253.194 (6 Oct 2004 15:26:12 GMT) X-Complaints-To: usenet@tpi.pl NNTP-Posting-Date: Wed, 6 Oct 2004 15:26:12 +0000 (UTC) User-Agent: Mozilla Thunderbird 0.6 (Windows/20040502) X-Accept-Language: pl, en-us, en In-Reply-To: <ck0qk6$l8e$3@atlantis.news.tpi.pl>