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Article #78

Re: OpenGL 2.0 - co nowego?

#78
From: Grzegorz Górnisiewicz
Date: Wed, 06 Oct 2004 15:23
46 lines
3000 bytes
Morel napisa�(a):
> Witam.
> 
> Czytam ostatnimi czasy specyfikacje do OpenGL-a 2.0 i prawde mowiac
> zastanawiam sie co w nim takiego nowatorskiego. Ok, dodano w nim OGL SL i
> chwala im za to, aczkolwiek jakis czas temu przegladalem prezentacje ktore
> stwierdzaly, ze nowy ogl bedzie ogromnym krokiem na przod. Hm... cos mi tu
> nie pasuje, bo samo dodanie OGL SL chyba nie jest ta rewelacja? Dopiero
> zaczynam czytac specyfikacje, ale moze wypunktuje mi ktos, co takiego
> pojawilo sie w ogl-u 2.0 czego nie bylo w ogl 1.5?
> 
> Z gory dziekuje
> Mariusz

Prosz� :)

The OpenGL Architecture Review Board has released the OpenGL 2.0 
specification (pdf format). New features of OpenGL 2.0 include:feature 
graphic

     * Programmable shading - With the new release, both OpenGL Shading 
Language and its APIs are now core features of OpenGL. New functionality 
includes the ability to create shader and program objects; and the 
ability to write vertex and fragment shaders in OpenGL Shading Language.
     * Multiple render targets that enable programmable shaders to write 
different values to multiple output buffers in a single pass.
     * Non-power-of-two textures for all texture targets, thereby 
supporting rectangular textures and reducing memory consumption.
     * Two-sided stencil with the ability to define stencil 
functionality for the front and back faces of primitives, improving 
performance of shadow volume and constructive solid geometry rendering 
algorithms.
     * Point sprites which replace point texture coordinates with 
texture coordinates interpolated across the point. This allows drawing 
points as customized textures, useful for particle systems.

i polecam zagl�da� na www.opengl.org ;)
i czyta� :D

> P.S. Mialem problemy z wysylaniem newsow, mam nadzieje, ze nie wysylam tego
> drugi raz? :)
> M.
> 

Z nieszkodliwymi wyrazami
GrzesieG
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From: Grzegorz Górnisiewicz
 <grzegorz.gornisiewicz@nowytarg.pl>
Newsgroups: free.pl.comp.games.development
Subject: Re: OpenGL 2.0 - co nowego?
Date: Wed, 06 Oct 2004 17:23:11 +0200
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