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Article #79

Re: OpenGL 2.0 - co nowego?

#79
From: Morel
Date: Wed, 06 Oct 2004 17:58
58 lines
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Grzegorz G�rnisiewicz wrote:

> Morel napisa�(a):
>> Witam.
>> 
>> Czytam ostatnimi czasy specyfikacje do OpenGL-a 2.0 i prawde mowiac
>> zastanawiam sie co w nim takiego nowatorskiego. Ok, dodano w nim OGL SL i
>> chwala im za to, aczkolwiek jakis czas temu przegladalem prezentacje
>> ktore stwierdzaly, ze nowy ogl bedzie ogromnym krokiem na przod. Hm...
>> cos mi tu nie pasuje, bo samo dodanie OGL SL chyba nie jest ta rewelacja?
>> Dopiero zaczynam czytac specyfikacje, ale moze wypunktuje mi ktos, co
>> takiego pojawilo sie w ogl-u 2.0 czego nie bylo w ogl 1.5?
>> 
>> Z gory dziekuje
>> Mariusz
> 
> Prosz� :)
> 
> The OpenGL Architecture Review Board has released the OpenGL 2.0
> specification (pdf format). New features of OpenGL 2.0 include:feature
> graphic
> 
>      * Programmable shading - With the new release, both OpenGL Shading
> Language and its APIs are now core features of OpenGL. New functionality
> includes the ability to create shader and program objects; and the
> ability to write vertex and fragment shaders in OpenGL Shading Language.
>      * Multiple render targets that enable programmable shaders to write
> different values to multiple output buffers in a single pass.
>      * Non-power-of-two textures for all texture targets, thereby
> supporting rectangular textures and reducing memory consumption.
>      * Two-sided stencil with the ability to define stencil
> functionality for the front and back faces of primitives, improving
> performance of shadow volume and constructive solid geometry rendering
> algorithms.
>      * Point sprites which replace point texture coordinates with
> texture coordinates interpolated across the point. This allows drawing
> points as customized textures, useful for particle systems.
> 
> i polecam zagl�da� na www.opengl.org ;)
> i czyta� :D

:)
W sumie to nieco rozczarowanie, OpenGL jest lekko w tyle za DirectX-em... 


> 
>> P.S. Mialem problemy z wysylaniem newsow, mam nadzieje, ze nie wysylam
>> tego drugi raz? :)
>> M.
>> 
> 
> Z nieszkodliwymi wyrazami
> GrzesieG

A� jestem ciekaw co oznaczaj� "nieszkodliwe wyrazy" :)

Pozdrawiam
Mariusz
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From: Morel <moorell2@poczta.onet.pl>
Newsgroups: free.pl.comp.games.development
Subject: Re: OpenGL 2.0 - co nowego?
Date: Wed, 06 Oct 2004 17:58:45 +0000
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