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Article #183

Re: forward/backwards clock proposal

#183
From: Rob Ryan
Date: Wed, 16 Dec 1992 02:13
18 lines
1245 bytes
I agree: It makes sense to have the taking back of moves to take the time
off the clock too.  Especially if it's affecting the time that the computer
allocates for calculating future moves.  (The computer's searching should
never be compromised because the user decided to take back a move.)  And it
would seem that consistency dictate that you also detract the time from
the users clock, too.

Keeping the time per move in the movelist seems like the most sensible
solution, but clearly the actual implementation is completely up to you.
Incidentally, storing the time in the movelist also opens the potential of
optionally displaying the time consumed on the printed record of the game as
well.

BTW, an excellent program.  Keep up the good work, everybody.

-- 
 Rob Ryan
    rryan@panix.com
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Message-ID: <1992Dec16.021353.8864@panix.com>
Path: arc1-ca.pugleaf.net!sparky!uunet!cis.ohio-state.edu!pacific.mps.ohio-state.edu!linac!uwm.edu!rpi!news.ans.net!cmcl2!panix!rryan
References: <1992Dec11.044905.8598@fcom.cc.utah.edu> <1992Dec13.002736.9189@src.dec.com>

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Path: arc1-ca.pugleaf.net!sparky!uunet!cis.ohio-state.edu!pacific.mps.ohio-state.edu!linac!uwm.edu!rpi!news.ans.net!cmcl2!panix!rryan
From: rryan@panix.com (Rob Ryan)
Subject: Re: forward/backwards clock proposal
Message-ID: <1992Dec16.021353.8864@panix.com>
Date: Wed, 16 Dec 1992 02:13:53 GMT
References: <1992Dec11.044905.8598@fcom.cc.utah.edu> <1992Dec13.002736.9189@src.dec.com>
Organization: Panix, NYC
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