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Article #15

FS98 Sound problems - Herc 128/3D

#15
From: Geoff
Date: Mon, 08 Dec 1997 00:00
30 lines
2249 bytes
Here is a short list of results from much experimentation:

1. Sound is garbled unless the instrument panel, radio stack or map is
NOT present.
2. No switches in preferences make any difference whatsoever with
garbled sound problem.
3. Seems to be directly tied to the framerate, i.e. high graphix/low
framerate/very garbled. Low graphix/high framerate/faster garble.
4. On occasion, FS98 will load with very clear sound. If any view
changes occur such as tower/cockpit/chase etc., it becomes garbled
again.
5. Most of the time, the sound can be "fixed" by going to slew mode,
waiting for a couple of seconds, and returning to normal mode. (this is
how I learned to live with the crappy sound). The sound actually becomes
a few decibels louder. Also the other sounds such as flaps and gear
don't distort while sound is "fixed".
6. No amount of tinkering with setup parameters (such as DMA buffers,
graphics acceleration, new drivers) helps at all.
7. Turning off instrument panel (shift-1), and only turning it on when
needed clears up the sound.
If you have this garbled sound problem, try the slew-mode fix and see if
it helps.

I noticed that under certain conditions, I cannot get the sound to clear
up. I haven't tried all combinations of scenery/adventures, but the Van
Nuys adventure will not clear up no matter what. I think it may have to
do with the amount of graphix such as the smog and mountains???

dolph
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From: Geoff <dolph@SPAMNOTlobo.net>
Subject: FS98 Sound problems - Herc 128/3D
Date: 1997/12/08
Message-ID: <348CCEA9.97B8A448@SPAMNOTlobo.net>
X-Deja-AN: 296496844
To: jmoreno@hercules.com, "cardone@mindspring.com" <cardone@mindspring.com>
Organization: Lobo.Net
Newsgroups: microsoft.public.simulators,comp.sys.ibm.pc.games.flight-sim,rec.aviation.simulators,3dfx.oem.products.hercules.stingray128-3d