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1 total messages Started by lam Fri, 13 Sep 1985 15:25
Hack1.0.3: mazes & stairs, a ? for people with src
#1036
Author: lam
Date: Fri, 13 Sep 1985 15:25
39 lines
1665 bytes
[If you don't have access to the source, and don't want to
 spoil your fun, do not read on.  Otherwise here are a couple
 of problems/questions for all you hack administrators out there]

















Problems with hack 1.0.3 (straight source, no mods)

1) how can one dig a downward staircase while on a maze level ?
  
   First thing I did after entering maze was read scroll of magic mapping
   everything came up but no '>'.  Walked all over the place to no avail.
   Looked in code in mkmaze(), see xdnstairs = ydnstairs = 0 ; so took
   pickaxe and made way to the 4 corners of screen, but floor is too hard.
   Even tried ^T after quaffing potion of confusion, remained on same level.
   any suggestions ?

2) related problem: if no way down past maze, how can one find amulet
   if your first maze is on level 29 or less, 'coz quote
   makemaz() : al = (dlevel >= 30 && !flags.made_amulet) ;
	 	if (al) {... mkobj (amulet) } else {...}

Much obliged for any suggestions, fixes,etc....

#define WIZARD "lam"	(Onward Lam  UUCP: ..!ukc!btnix!lam)
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